Alex Lemley (Rocketlex)
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rocketlex.bsky.social
Alex Lemley (Rocketlex)
@rocketlex.bsky.social
Writer and game designer. Working on all sorts of stuff. Current projects:
🍔New Meat (https://store.steampowered.com/app/3458540/New_Meat/)
🌐Complexity Mode (https://www.alexlemley.com/complexity-mode)
Check out all that stuff and more at alexlemley.com
Animal cruelty, here we come!
November 13, 2025 at 4:38 AM
Honestly, I like the idea of assigning specific monetary values to each item of clothing way better than the actual rules.
November 9, 2025 at 8:02 PM
All those game journalists who complain that Smash Bros is too “random” and “chaotic” are going to get so mad about this one. Like holy shit we are NEVER hearing the end of it if this game takes off.
November 9, 2025 at 5:09 AM
The comedy is basically about five jokes being dragged on way too long, and it's mostly of the tired "ha ha capitalism" variety that I deliberately tried to avoid in New Meat.

But I guess some people are into that.
November 7, 2025 at 5:26 AM
Games absolutely sell soundtracks and artbooks as DLC on Steam. It’s not weird to see.
November 6, 2025 at 10:57 PM
November 6, 2025 at 10:06 PM
Whenever I see something say “If people see a 95% chance, they’ll naturally assume it will succeed every time and be confused and angry if it doesn’t” it just reads like “If people lose sight of an object, they’ll naturally fear the object no longer exists until they can see it again.”
November 5, 2025 at 8:53 PM
I did this because I, as a player, always want to know the exact numbers I’m working with and not some numbers the game made up to make me feel better.

I’m a grown adult. I know a 95% chance fails one time in twenty. Just tell me how the mechanics work, please.
November 5, 2025 at 8:11 PM