Tim Miller
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rocket5.bsky.social
Tim Miller
@rocket5.bsky.social
Creative Director at Rocket 5 Studios, musician, artist and maker.

Hello friends new and old.
Gives me hope that the wallet I lost while ATVing in a cow field when I was 17 will turn up someday.
June 4, 2025 at 8:50 PM
it's a good rule to code by
April 15, 2025 at 4:23 PM
To be fair, this is a problem with the model, not threejs. The model has an embedded .psd texture reference that I have been unable to replace with the correct .png texture path.
March 30, 2025 at 10:01 PM
We humans are suckers for fame and charisma.
March 30, 2025 at 4:11 PM
The paint effect on the website is sooo cool! ✨🖌️
March 30, 2025 at 4:45 AM
It looks amazing! Congratulations! 🧪💨⚗️
March 27, 2025 at 10:18 PM
A few moments from the powerful, hypnotic, inspiring BEAK>
March 25, 2025 at 2:21 AM
That's rad! 🚘💥🚙
March 22, 2025 at 5:09 PM
I totally know the feeling, I'm also juggling 5 projects right now; 4 games and a marketing/fundraising gig.
March 18, 2025 at 12:14 PM
Super cute!
March 13, 2025 at 2:45 PM
You're right, the voice actor aspect is a huge problem that I hadn't considered. I guess I was under a rock because I somehow missed the Aloy video and subsequent discourse. And now they've pulled it so I can't see first hand. But I get it.
March 11, 2025 at 8:58 PM
Here's the working pop-up fidget gadget 🤣. Side note: it's odd that @bsky.app UI apparently doesn't allow for vids and pics in the same post 🤔
March 11, 2025 at 4:45 PM
In the context of a video game, wouldn't the LLM be running locally? And trained within the studio?
March 11, 2025 at 3:59 PM
Don't get me wrong; I still like you and all. It's just that I would like to see a little explanation of why you find the thing interesting enough to show me.
March 10, 2025 at 11:12 PM