robotbard.bsky.social
@robotbard.bsky.social
The Bastion is slow, but he can hit HARD. @hariedwin.bsky.social did a great job with this lightning impact! Working through the first iteration of our champion skills. #gamedev #indiedev #godot #pixelart
February 7, 2025 at 10:33 AM
First iteration of the in-game map editor. Carve out the shape of the map, place spawn points, and position enemies. Hell of a lot easier than editing text files! Next up: structures! #gamedev
#indiedev
#godot
#pixelart
January 6, 2025 at 1:31 PM