Max Gibson
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rmaxgibson.bsky.social
Max Gibson
@rmaxgibson.bsky.social
Author. My Lady Witch and other Wondrous Tales coming out soon! Video Game Developer. Line Clipper: Tennis Tactics out now.
Full cover of the hardcover proof of My Lady Witch and other Wondrous Tales.
January 13, 2026 at 6:54 PM
The hardcover proof arrived today!
January 13, 2026 at 1:41 AM
My fairy tale collection My Lady Witch and other Wondrous Tales is coming out this year! Here's the front cover by Robert Gibson (not me).
January 5, 2026 at 8:25 PM
What a 5 set match looks like in Line Clipper: Tennis Tactics if each point only gets 1 frame.
November 2, 2025 at 11:55 PM
Tennis is a little different than working to stop an alien invasion, but anyone who has played XCOM know the pain of missing a shot like this. If you too want to curse your luck, look forward to Line Clipper: Tennis Tactics.
February 18, 2025 at 10:06 PM
Getting Line Clipper: Tennis Tactics localized is great because I'm learning important tennis terms in other languages. Perhaps none more useful than discovering that the German for "ace" is "ass".

Now if someone tells me my serve "looked like ass", I can say "danke" and take the point.
February 15, 2025 at 6:10 PM
What people think solo game dev looks like vs maybe I should slightly increase the scroll speed for the credits on my "solo" project
February 13, 2025 at 4:19 PM
Humans like nice round numbers. We aren’t able to care about or even understand the granular difference between every single number. The result is that real world demand curves actually look more like downward staircases with demand clumping up at round numbers. (12/24)
January 2, 2025 at 10:26 PM
Companies treat tariffs as added costs. The increased cost going into the supply curve disrupts the price equilibrium. This means consumers pay more (or are priced out), and producers sell less and make less profit per unit. It’s a lose-lose situation. (2/24)
January 2, 2025 at 10:26 PM
Despite not being a great looking game (from a technical perspective), 1000xRESIST is the first game in ages that actually made me want to capture screenshots just because the shot composition is so well done and the imagery is so impactful.
December 4, 2024 at 1:10 AM
Now that I've finished it, I must join the others shouting into the wind about how great 1000xRESIST is. Not just an all-time snub in the Best Narrative category for The Game Awards, but a big snub in Best Game Direction as well. It's a clear example of great direction overcoming other limitations.
December 4, 2024 at 1:04 AM
Glad to finally be able to show the tennis game I've been developing. It's called Line Clipper: Tennis Tactics and, as you might have guessed from the name, it is a turn-based game that leans heavily into the strategic elements of tennis.
September 27, 2024 at 9:24 PM