Richard Zhao
@richardzhao.bsky.social
Researcher, Educator, Citizen.
Associate Professor @UCalgary.bsky.social - Serious Games, AI, Immersive Technologies. Posts are my own and do not represent organization.
http://richardzhao.com
Associate Professor @UCalgary.bsky.social - Serious Games, AI, Immersive Technologies. Posts are my own and do not represent organization.
http://richardzhao.com
Open question at the @exag.bsky.social speculative game jam at #AIIDE25 : can you implement generative AI in a game as a game mechanic and not make it into a chatbot? Can you generate data ethically and consensually?
November 10, 2025 at 6:38 PM
Open question at the @exag.bsky.social speculative game jam at #AIIDE25 : can you implement generative AI in a game as a game mechanic and not make it into a chatbot? Can you generate data ethically and consensually?
My students Mahdi Farrokhimaleki and Parsa Rahmati have a paper published at the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment #AIIDE25 :
From Unstable to Playable: Stabilizing Angry Birds Levels via Object Segmentation.
Preprint available: doi.org/10.48550/arX...
From Unstable to Playable: Stabilizing Angry Birds Levels via Object Segmentation.
Preprint available: doi.org/10.48550/arX...
October 20, 2025 at 8:13 PM
My students Mahdi Farrokhimaleki and Parsa Rahmati have a paper published at the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment #AIIDE25 :
From Unstable to Playable: Stabilizing Angry Birds Levels via Object Segmentation.
Preprint available: doi.org/10.48550/arX...
From Unstable to Playable: Stabilizing Angry Birds Levels via Object Segmentation.
Preprint available: doi.org/10.48550/arX...
My student Matthew McConnell published his current work at the AAAI Conference on AI and Interactive Digital Entertainment #AIIDE25 :
From Frustration to Fun: An Adaptive Problem-Solving Puzzle Game Powered by Genetic Algorithm
Preprint available: doi.org/10.48550/arX...
From Frustration to Fun: An Adaptive Problem-Solving Puzzle Game Powered by Genetic Algorithm
Preprint available: doi.org/10.48550/arX...
October 20, 2025 at 8:06 PM
My student Matthew McConnell published his current work at the AAAI Conference on AI and Interactive Digital Entertainment #AIIDE25 :
From Frustration to Fun: An Adaptive Problem-Solving Puzzle Game Powered by Genetic Algorithm
Preprint available: doi.org/10.48550/arX...
From Frustration to Fun: An Adaptive Problem-Solving Puzzle Game Powered by Genetic Algorithm
Preprint available: doi.org/10.48550/arX...
Voted! Good luck to Canada.
April 18, 2025 at 5:14 PM
Voted! Good luck to Canada.
April 16, 2025 at 8:48 AM
I joined Global News Morning Calgary to briefly talk about how AI will be used in our daily lives: globalnews.ca/video/109698...
January 22, 2025 at 5:59 AM
I joined Global News Morning Calgary to briefly talk about how AI will be used in our daily lives: globalnews.ca/video/109698...