Rexx / Orcslayers
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rexxverse.bsky.social
Rexx / Orcslayers
@rexxverse.bsky.social
An old perverted orc trying to enjoy himself on this high speed ball of dirt.

Making a little project called Orcslayers, an erotic playground / dungeon manager. Might talk about it here. Might also post old animations. The (blue) sky is the limit, baby!
It's now September and I really wish time would slow down. Feels like my kids just got out of school for summer and now they have been back IN school for two weeks.
a blue light is coming out of a broken object
ALT: a blue light is coming out of a broken object
media.tenor.com
September 1, 2025 at 12:18 PM
On another note, fuck ADHD.

The only reason I had the stamina to learn porn animation was because sex was the only thing that gave me happy chemicals. My entire life outside of posting orcs fucking elves is a mostly joyless, static existence.

It gets worse as I age too.
July 29, 2025 at 1:25 AM
Terrible month. Trying to just get my bearings again as a living person after personal health scares and my brother almost dying.

Can't even enjoy my comfort of posting updates because gamedev has staled a bit and the few things I have experimented with would make most of you probably hate me.
July 29, 2025 at 1:16 AM
When you need more flexibility with how to organize animations without 2000 different project files so you just make your own internal packaging system. Each layer acts is it's own rig retargeting to a master rig through a reference, much easier to scale.
June 24, 2025 at 12:48 PM
Taking a week off dev work because I feel so burned out. I need to cool down so I can work on it again, refreshed.
May 18, 2025 at 5:22 PM
It's low key, but I like my victories. Refactored down my entire character load logic and encapsulated into an actor component. 90% less logic.

Here is an example of me using the new system to quickly build and easily load my characters into a thumbnail generating actor.
May 10, 2025 at 6:37 PM
So one thing I have considered is a lust system. Concept is bare right now but as action happens over time certain small things change, like skin blush and expression. Sped up for the video.
April 20, 2025 at 3:15 PM
Ended up rewritting the speak system, removing around 80% of the code. New system has built-in subtitles and can scale, allowing longer chains. Sivana also leveled up her sass a bit.
April 20, 2025 at 1:10 AM
Just letting you all know, I got in a car accident this week. Luckily I was not seriously hurt, but I am still recovering a bit from the event, some physically, but mostly mentally.
April 9, 2025 at 2:14 PM
Part of me wants to make a tutorial series. There are tons of tutorials for Unreal, but zero designed for someone who might want to make an adult game. Only reason I don't think I will is I barely have enough time to even work on it, let alone record and talk about it.
April 3, 2025 at 11:54 AM
The worst feeling in the world is spending ages working out a solution to something, then a month goes by and you need that solution again but you don't remember how you did it so you have to start over researching again.
April 3, 2025 at 12:12 AM
So I have been thinking of more characters to convert from my old ocs. Definitely going to do some of the orc girls, even though it be tough. Anyone else have suggestions?
April 2, 2025 at 1:17 AM
Random comment but being unable to get much dopemine sucks ass.
March 31, 2025 at 11:11 PM
Everyone on here fighting about AI making my untalented ass feel like this...
two cupcakes with a cherry on top are on a counter
ALT: two cupcakes with a cherry on top are on a counter
media.tenor.com
March 30, 2025 at 6:46 PM
So little fact, but this was my last wow animation I ever did, and it was years after the scare.

I was getting out major aggression on my old OCs. Made 50 mini-anims of my OCs in terrible situations before I got strong enough to say goodbye and stored them in my attic.
March 30, 2025 at 1:29 AM
Why do I keep seeing people talk about Ghibli art styles so much right now?
March 30, 2025 at 12:47 AM
Dev: Been itching to animate again so I am going to try and just animate new stuff for a bit. Reverse Congress was a must have for me, so I am testing out a quick WIP. As an aside, I added a little more texture to the skin too.
March 29, 2025 at 10:06 PM
Having a cold sucks.
March 29, 2025 at 5:49 PM
So I am experimenting with how many voice quotes I am okay with in my banter data set.

Generating is easy, but if I ever plan to go to actual VA that can be a hell of a project to update.

Do you think 2 per type is too repetitive? Maybe 3?
March 26, 2025 at 8:43 PM
Dev : Adjusted my speech systems a bit by adding a new branch for instances when one actor or another is going down, so other actors will know about it and can comment.

Also goofing around with allowing speech between clone characters, like Mortal Kombat loading scenes. Been fun.
March 25, 2025 at 12:18 AM
Back in my bed. Going to have a nice sleep and then try to work on things tomorrow. It was a nice vacation but I am itching to restart my hobbies.
March 23, 2025 at 1:08 AM
Almost back home. It's going to be good to work on stuff again.
March 22, 2025 at 12:31 AM
Out of town for a bit, feeling kind of itchy from not working on ideas but I am trying my best to relax.

Still trying to get myself back into social media but I just... Never know what to talk about.

It's like I am slowly forgetting how to communicate.
March 19, 2025 at 3:28 PM
DevLog : Hey, just wanted to show some old discord previews of the banter system I developed. It knows who is with each other, and who is nearby, and changes voices accordingly. Disclaimer : All voices are placeholders.
March 14, 2025 at 12:55 AM
Amazing how much of a noob I was just a year ago.

This was my code I used for spawning in sex scenes. Many of you may not know what half this shit does, just know it was a complicated mass of work arounds. It didn't even do all I wanted, like limited spawns to prevent spamming scenes.
March 11, 2025 at 9:37 PM