DMs open.
https://blog.respawn.now
This is the first in a new series that dives into specific areas of game design.
This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and more.
youtu.be/lbOghip5CPI
This is the first in a new series that dives into specific areas of game design.
This first episode is about SOUND, covering everything from recording foley, to assigning priority, how the engine and CPU deal with sound and more.
youtu.be/lbOghip5CPI
Help us bring back these 3 timeless publications that are as creative and playful as the people and games featured within them: ⭐️ kck.st/4kjrqhj ⭐️
Sound on! 🔉
Help us bring back these 3 timeless publications that are as creative and playful as the people and games featured within them: ⭐️ kck.st/4kjrqhj ⭐️
Sound on! 🔉
However, now I’ve got to watch X-files again, and replay Monkey Islands so the backlog took a bit of a hit in the process 😅
However, now I’ve got to watch X-files again, and replay Monkey Islands so the backlog took a bit of a hit in the process 😅
We're not just building our own library: We're helping games media celebrate their own history
We're not just building our own library: We're helping games media celebrate their own history
If you learned something new about us and our games thanks to this footage, please consider donating to VGHF: gamehistory.org/donate/
We helped preserve them. Here's what we found.
If you learned something new about us and our games thanks to this footage, please consider donating to VGHF: gamehistory.org/donate/
We helped preserve them. Here's what we found.
We helped preserve them. Here's what we found.