Red Shanger
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red-shanger.bsky.social
Red Shanger
@red-shanger.bsky.social
blarg
just added multiplayer so you can gata your fantasma all over the place
#GodotEngine #gamedev #indiedev
October 15, 2025 at 4:53 PM
ignore the completely broken piss yellow fog and watch her go
#GodotEngine #gamedev #indiedev
September 24, 2025 at 1:18 PM
let's take a look 👀
#GodotEngine #gamedev #indiedev
September 21, 2025 at 7:11 PM
what's the point of making a game if i don't add fifty billion physics objects
#GodotEngine #gamedev #indiedev
September 16, 2025 at 12:45 PM
brainless creature
#GodotEngine #gamedev #indiedev
June 27, 2025 at 4:13 PM
Added my favorite feature from super meat boy
the horde
#GodotEngine #gamedev #indiedev
May 6, 2025 at 6:55 AM
You can now parry pickups and grab them midair and parry them again and g
#GodotEngine #gamedev #indiedev
April 22, 2025 at 4:41 AM
Comically unfinished as of now, but I'm working on the pause menu having rotating 3D models cuz it looks cooler #GodotEngine
March 5, 2025 at 1:57 AM
The thing that bothered me the most on class projects and the original unity demo was how I couldn't find a way to make the player move at a constant speed without completely capping their move speed, including other forces like explosives 😭 finally realized how to do it properly yaaAAY #GodotEngine
February 5, 2025 at 8:47 AM
Finally done with unity classes, so I can get back to working on an engine I actually like 🤠

Added a smooth transition for dying and also funny saw blade animation #GodotEngine
January 26, 2025 at 11:37 PM
I was testing out if the parry calling a function on the parried object worked properly by deleting said object and I did not account for the fact that it would delete the entire level too
November 18, 2024 at 5:35 PM
Finally doing something and actually learning coding, This is a 3 level demo I coded in 3 days for a class assignment because time management hard. Currently porting the game from Unity to Godot because Unity makes me sad, and I actually want to make this a full game on an engine that isn't soggy 🤠
November 15, 2024 at 8:05 PM