Red Shanger
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red-shanger.bsky.social
Red Shanger
@red-shanger.bsky.social
blarg
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Hiii forgot to mention I changed to working on another game teehee, it's a fast paced shooter with lesbian cat women and stealing from rich people and other cool shit, mostly inspired by Half Life 2 and ULTRAKILL. Here's some pics of Bayarea <3 oh and the blue thing
#GodotEngine #gamedev #indiedev
just added multiplayer so you can gata your fantasma all over the place
#GodotEngine #gamedev #indiedev
October 15, 2025 at 4:53 PM
i wonder what this does
September 26, 2025 at 9:42 AM
ignore the completely broken piss yellow fog and watch her go
#GodotEngine #gamedev #indiedev
September 24, 2025 at 1:18 PM
let's take a look 👀
#GodotEngine #gamedev #indiedev
September 21, 2025 at 7:11 PM
what's the point of making a game if i don't add fifty billion physics objects
#GodotEngine #gamedev #indiedev
September 16, 2025 at 12:45 PM
Pardon my absence, I get so into the whole process of making the game i keep forgetting to actually show people that I am making the game! Here's some pics of the first level, now re-imagined in Godot.
I should be able to share gameplay of it soon enough lolz
#GodotEngine #gamedev #indiedev
September 11, 2025 at 12:10 AM
is this album art material
#GodotEngine #gamedev #indiedev
July 31, 2025 at 7:58 PM
haha yeah sure
July 27, 2025 at 1:53 AM
what a beast
July 16, 2025 at 7:08 AM
brainless creature
#GodotEngine #gamedev #indiedev
June 27, 2025 at 4:13 PM
new big beautiful furry woman added
#GodotEngine #gamedev #indiedev
June 15, 2025 at 3:12 PM
Hiii forgot to mention I changed to working on another game teehee, it's a fast paced shooter with lesbian cat women and stealing from rich people and other cool shit, mostly inspired by Half Life 2 and ULTRAKILL. Here's some pics of Bayarea <3 oh and the blue thing
#GodotEngine #gamedev #indiedev
June 14, 2025 at 11:26 AM
Added my favorite feature from super meat boy
the horde
#GodotEngine #gamedev #indiedev
May 6, 2025 at 6:55 AM
You can now parry pickups and grab them midair and parry them again and g
#GodotEngine #gamedev #indiedev
April 22, 2025 at 4:41 AM
Comically unfinished as of now, but I'm working on the pause menu having rotating 3D models cuz it looks cooler #GodotEngine
March 5, 2025 at 1:57 AM
The thing that bothered me the most on class projects and the original unity demo was how I couldn't find a way to make the player move at a constant speed without completely capping their move speed, including other forces like explosives 😭 finally realized how to do it properly yaaAAY #GodotEngine
February 5, 2025 at 8:47 AM
Reposted by Red Shanger
Unity developers when you ask them to make anything simple for their end users to develop with
January 30, 2025 at 2:21 AM
making interfaces on Godot so easy i could die
#GodotEngine
January 30, 2025 at 2:00 AM
caked
January 26, 2025 at 11:43 PM
Finally done with unity classes, so I can get back to working on an engine I actually like 🤠

Added a smooth transition for dying and also funny saw blade animation #GodotEngine
January 26, 2025 at 11:37 PM
My classes end in about a week so ill be able to get back to working on this game lolmao I do actually wanna finish it and publish it, but I was busy making my final class project instead and getting a headache from dealing with untiy 🤠 godot babygirl i miss you
Finally doing something and actually learning coding, This is a 3 level demo I coded in 3 days for a class assignment because time management hard. Currently porting the game from Unity to Godot because Unity makes me sad, and I actually want to make this a full game on an engine that isn't soggy 🤠
January 15, 2025 at 2:51 AM
I was testing out if the parry calling a function on the parried object worked properly by deleting said object and I did not account for the fact that it would delete the entire level too
November 18, 2024 at 5:35 PM
Finally doing something and actually learning coding, This is a 3 level demo I coded in 3 days for a class assignment because time management hard. Currently porting the game from Unity to Godot because Unity makes me sad, and I actually want to make this a full game on an engine that isn't soggy 🤠
November 15, 2024 at 8:05 PM
Reposted by Red Shanger
I've drawn my ocs very frequently as of this month so it only seems fair I share some of my faves
October 18, 2024 at 4:02 PM
Reposted by Red Shanger
I'm amazed this dinky ass microwave is still my online sona after all these years, but I've never felt the need to change my little guy :p
October 18, 2024 at 4:54 PM