DnD, TTRPGs, Smash Bros, BG3, FE3H, hobbyist producer.
Healing potions work very well, but alcohol is a key component. So the more a character heals the more drunk they become.
Healing potions work very well, but alcohol is a key component. So the more a character heals the more drunk they become.
I don't think RNG should decide IF your player does something, as you said. But it could decide, to a point, WHAT your character does. That way there's still stakes with RNG.
I don't think RNG should decide IF your player does something, as you said. But it could decide, to a point, WHAT your character does. That way there's still stakes with RNG.
Adv also decreases the chances of rolling low in the first place, however.
Adv is also easier to gain by way of help action or class resources.
I'm taking the +5.
Adv also decreases the chances of rolling low in the first place, however.
Adv is also easier to gain by way of help action or class resources.
I'm taking the +5.
For example I'm currently playing a bg3 character who is min-maxing the ray of frost cantrip. It's all they do. I don't have to think about what I'm doing because I've thought of that during character creation.
For example I'm currently playing a bg3 character who is min-maxing the ray of frost cantrip. It's all they do. I don't have to think about what I'm doing because I've thought of that during character creation.