Charlie
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ratmuck.bsky.social
Charlie
@ratmuck.bsky.social
They/Them | Transfem

DnD, TTRPGs, Smash Bros, BG3, FE3H, hobbyist producer.
Reposted by Charlie
May 16, 2025 at 5:10 PM
A prerequisite for DM impostor syndrome is that you believe people are lying to you about your performance because they are worried about insulting you. Great way to circumvent this is to ask players what content they want included, and then include that. This effectively functions as feedback.
March 2, 2025 at 1:27 PM
Reposted by Charlie
welp, time to fucken. Time to fucken build community or whatever. Fuckenn ok
January 21, 2025 at 2:06 AM
If you wish that you could award players for doing cool things but your players are ALWAYS doing cool things, you can also reward them with a flat +1.

This bonus isn't amazing, but increases their chances of success by 5%; and this also stacks with advantage for higher chances.
December 1, 2024 at 4:43 AM
DnD thought for the day:

Maybe turn skip mechanics aren't actually that fun and players would like control of their characters and to not lose several turns in a row.

If your players are frustrated because of turn skip mechanics, maybe it's because it's fundamentally bad game design.
November 30, 2024 at 3:03 AM
Cool homebrew rule that's worked well in my games: Give players a free future reroll or award inspiration on a Nat 1. It may be a guaranteed failure but can set up for a later clutch success. This will make players in your game much less frustrated. They should get a reward for their suffering.
November 28, 2024 at 10:44 PM
DnD Pro tip for DMs and Players: Count the damage you take UP until it matches with your max HP. Addition is easier than substraction.
November 28, 2024 at 6:20 AM
"What the players can do, the DM can do" is a useless and harmful notion because the DM can pick and choose what to use for later; and they can sort of do that ANYWAYS. They have final say on rulings.

"What the DM can do, the players can do" makes way more sense because characters learn tricks.
November 26, 2024 at 11:04 PM
Friendly Reminder: The DM has final say on rulings; UNLESS the majority of the party disagrees with the ruling.

Chances are if everyone thinks your ruling is dumb, your ruling MIGHT, in fact, be dumb.

The DM does not weild absolute authority, nor should they. Communicate with eachother.
November 23, 2024 at 10:46 PM