He/Him.
It may be an Idle game, but I want to make sure there's something cool to bring each area to life. Thankfully someone left their dynamite out so we could discover these mysterious ruins!
#gamedev #indiedev #godot
Cut it a little close, but very fun playthrough.
Farlem.
Cut it a little close, but very fun playthrough.
Farlem.
Kinda not that interested in a DQVII remake honestly. Game is an amazing adventure, but it is so incredibly bloated
It's fun to explore and experience the different cultures, but very thin through-line. Literally can't recall the conflict
Kinda not that interested in a DQVII remake honestly. Game is an amazing adventure, but it is so incredibly bloated
It's fun to explore and experience the different cultures, but very thin through-line. Literally can't recall the conflict
At least on desktop you usually don't have to precisely scroll the 1 inch of onscreen content so that it fits between the ads.
At least on desktop you usually don't have to precisely scroll the 1 inch of onscreen content so that it fits between the ads.
Except for a little peek at The FFT Remaster's new map, and being able to run from random battles 😅
Except for a little peek at The FFT Remaster's new map, and being able to run from random battles 😅
Eleventh Hour games has been hiring a fair bit lately.
I wonder how long it will be before Krafton decides they don't actually need those new roles after all.
Eleventh Hour games has been hiring a fair bit lately.
I wonder how long it will be before Krafton decides they don't actually need those new roles after all.
There was this little kid on a scooter with one of those mohawk helmets following me around the track, it was pretty cute @_@
There was this little kid on a scooter with one of those mohawk helmets following me around the track, it was pretty cute @_@
The mammoth tooltip in combat makes a bit more sense now... It looks so different from the central panel though?
LOVE LOVE LOVE the class art. A bit weird seeing the character 3 tiems.
The mammoth tooltip in combat makes a bit more sense now... It looks so different from the central panel though?
LOVE LOVE LOVE the class art. A bit weird seeing the character 3 tiems.
At one point I was making a little FFT Randomizer. I never finished it, and unity updates seem to have been unkind to the project..
This was my favourite run I got out of it though :)
At one point I was making a little FFT Randomizer. I never finished it, and unity updates seem to have been unkind to the project..
This was my favourite run I got out of it though :)
Mobile is not a listed launch platform, but I'm expecting it will come later.
Mobile is not a listed launch platform, but I'm expecting it will come later.
What is this?
ohhhhhhnononononono give me a break
What is this?
ohhhhhhnononononono give me a break
LOVE the Central damage result but...
Do you need to know your Faith and JP at all times forever? Or your enemy's JP to next level?
This grid is so much denser than 3 clean columns
LOVE the Central damage result but...
Do you need to know your Faith and JP at all times forever? Or your enemy's JP to next level?
This grid is so much denser than 3 clean columns
Pretty pumped about things like the class tree though!
Pretty pumped about things like the class tree though!
#jrpg #idlegame #indiegame #madewithgodot #gamedev #ux
#jrpg #idlegame #indiegame #madewithgodot #gamedev #ux
Honestly a fun exercise, great example of OOP. The code is pretty heretical, but I learned a ton! 😅
• Github: lnkd.in/gDsvkedT
• Download: lnkd.in/gXchv-UC
#gamedev #ui #ux #unrealengine #madewithunreal
Honestly a fun exercise, great example of OOP. The code is pretty heretical, but I learned a ton! 😅
• Github: lnkd.in/gDsvkedT
• Download: lnkd.in/gXchv-UC
#gamedev #ui #ux #unrealengine #madewithunreal
I've been refactoring the combat screen lately, what a journey it's been already!
#gamedev #indiedev #jrpg #ui #ux #madewithgodot
#indiedev #madewithgodot #gamedev #jrpg
#indiedev #madewithgodot #gamedev #jrpg