Waves done with several layered sprites with custom shaders, light uses Unity Light2D + normal maps, the rest is animated frame-by-frame.
#pixelart #indiegame #gamedev
Waves done with several layered sprites with custom shaders, light uses Unity Light2D + normal maps, the rest is animated frame-by-frame.
#pixelart #indiegame #gamedev
日を蝕む者を中心にイタカをぼちぼちかいてます
日を蝕む者を中心にイタカをぼちぼちかいてます