- Came up with title: Inspectre. It's a game where you have to determine whether items are haunted by ghosts or not.
- Created simple animation of an alarm clock as one of the objects to test animation and some pixel tiles.
- Starting to learn Godot and GDScript.
- Came up with title: Inspectre. It's a game where you have to determine whether items are haunted by ghosts or not.
- Created simple animation of an alarm clock as one of the objects to test animation and some pixel tiles.
- Starting to learn Godot and GDScript.
(There's 9 days okay)
- Finally finished the minimap and settled, not as pretty as I'd like but I might try making it look better if I have time
- Made treasure/boss rooms
- Rooms now lock once you first discover them, enemies will spawn (coming soon)
(There's 9 days okay)
- Finally finished the minimap and settled, not as pretty as I'd like but I might try making it look better if I have time
- Made treasure/boss rooms
- Rooms now lock once you first discover them, enemies will spawn (coming soon)
- Finished health system and camera bobbing
- Create more sprites for different tiles and learned how to use tilemaps in Unity
- Played around with procedural dungeon room generation but will be very different in the actual game
- Added small weapon spray when moving
- Finished health system and camera bobbing
- Create more sprites for different tiles and learned how to use tilemaps in Unity
- Played around with procedural dungeon room generation but will be very different in the actual game
- Added small weapon spray when moving