We found a CD in our archives containing dozens of unused voice lines from MLB Slugfest 20-03 rejected by the MLB. Here's some of our favorites.
youtu.be/rE4257XZx3E?...
youtu.be/rE4257XZx3E?...
Happy Valentine's Day-I'd be remiss to not mention @kitfoxgames.com's Boyfriend Dungeon. Montreal #indiede /publisher with fingers in other criticallyacclaimed pies too - Dwarf Fortress, Caves of Qud, (and 6 Ages has been on my wishlist forever)
Happy Valentine's Day-I'd be remiss to not mention @kitfoxgames.com's Boyfriend Dungeon. Montreal #indiede /publisher with fingers in other criticallyacclaimed pies too - Dwarf Fortress, Caves of Qud, (and 6 Ages has been on my wishlist forever)
Quebec is arguably epicentre of CAD gamedev (with Montreal being supreme capital). I want to call out @eidosmontreal.com today, from #Deus Ex:HR to #TombRaider to Marvel's #GotG (which I hope to play this year!).
all bangers - all day
Quebec is arguably epicentre of CAD gamedev (with Montreal being supreme capital). I want to call out @eidosmontreal.com today, from #Deus Ex:HR to #TombRaider to Marvel's #GotG (which I hope to play this year!).
all bangers - all day
One game I'm aiming to finish this year is the 1970s detective thriller #Kona by #indiedev studio Parabole based out of Quebec City, QC.
Now often you get games set in rural northern Quebec - reminds me of home in northern ON!
What originally made me more aware of the prolific proliferation of Canadian devs was realizing @tornbannerstudios.bsky.social is in Toronto - seeing the loading credits to Ontario institutions when playing #Chivalry2 is a treat and delight
What originally made me more aware of the prolific proliferation of Canadian devs was realizing @tornbannerstudios.bsky.social is in Toronto - seeing the loading credits to Ontario institutions when playing #Chivalry2 is a treat and delight
Still out west, one of the deckbuilding roguelites on my list this year is @kleientertainment.bsky.social's #Griftlands (are they still considered an indiedev? who knows).
based out of Vancouver, they're probably more famously known for Don't Starve
Still out west, one of the deckbuilding roguelites on my list this year is @kleientertainment.bsky.social's #Griftlands (are they still considered an indiedev? who knows).
based out of Vancouver, they're probably more famously known for Don't Starve
Going from titan of yesterday, BioWare, to now the #indiedev that was titanic in 2024-
Only learned last week @playbalatro.com was made by a @localthunk.bsky.social a solo dev out of Saskatchewan.
Doing my best to not succumb to on my #steamdeck!
Going from titan of yesterday, BioWare, to now the #indiedev that was titanic in 2024-
Only learned last week @playbalatro.com was made by a @localthunk.bsky.social a solo dev out of Saskatchewan.
Doing my best to not succumb to on my #steamdeck!
Day 7 of celebrating #Canada #gamedev because of recent times
Pivoting from recent posts, I want to talk about @bioware.bsky.social Founded in 1995 in Edmonton, Alberta.
Day 7 of celebrating #Canada #gamedev because of recent times
Pivoting from recent posts, I want to talk about @bioware.bsky.social Founded in 1995 in Edmonton, Alberta.
Still on west coast, is #indiedev & publisher is @braceyourselfgames.com who are most famous for rhythm crawler Crypt of the NecroDancer , but I know them best for being the publisher of one of my favourite games played last year, Cobalt Core
Still on west coast, is #indiedev & publisher is @braceyourselfgames.com who are most famous for rhythm crawler Crypt of the NecroDancer , but I know them best for being the publisher of one of my favourite games played last year, Cobalt Core
Staying on Vancouver Island, Metalhead Software should get more praise for its Super Mega Baseball series.
SMB3 remains one of my most played games ever. and the SMB series is your best way to play ball on PC. they even got jomboy shoutouts!
We're on the West Coast, so we have to include #indiegamedev studio @hinterland.bsky.social
and their hit survival game The Long Dark. talk about exploring the Canadian wild
(whats up with BC devs and survival games. must be the mountains & oceans)
We're on the West Coast, so we have to include #indiegamedev studio @hinterland.bsky.social
and their hit survival game The Long Dark. talk about exploring the Canadian wild
(whats up with BC devs and survival games. must be the mountains & oceans)
Leaving Toronto, #indiegamedev Endnight Games is based out of Vancouver, BC.
They made one of my favourite multiplayer games and survival-crafts of all time - the Forest. and its sequel, Sons of the Forest, is launching later this month!
Leaving Toronto, #indiegamedev Endnight Games is based out of Vancouver, BC.
They made one of my favourite multiplayer games and survival-crafts of all time - the Forest. and its sequel, Sons of the Forest, is launching later this month!
Today is Drinkbox Studios another #indiegamedev in Toronto, most famous for Guacamelee (which I had fun playing last year), but more recently, Nobody Saves the World, which is high on my Steam wishlist for 2025!
Today is Drinkbox Studios another #indiegamedev in Toronto, most famous for Guacamelee (which I had fun playing last year), but more recently, Nobody Saves the World, which is high on my Steam wishlist for 2025!
Today, is Cellar Door Games, an indie studio based of Toronto (cellardoorgames.com). They're probably most popular for Rogue Legacy/Rogue Legacy 2, but I love them most for Full Metal Furies.
Today, is Cellar Door Games, an indie studio based of Toronto (cellardoorgames.com). They're probably most popular for Rogue Legacy/Rogue Legacy 2, but I love them most for Full Metal Furies.
(shameless promo)
youtu.be/8ZtPpV3zugk
(shameless promo)
youtu.be/8ZtPpV3zugk
cherof.bandcamp.com/campaign/cob...
cherof.bandcamp.com/campaign/cob...
youtu.be/sZNFtFu_8vM
youtu.be/sZNFtFu_8vM