QuBobs
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qubobs.bsky.social
QuBobs
@qubobs.bsky.social
Quantum computing, explained using playful interactive objects.
Nous expliquons le calcul quantique avec des objets ludiques.
Developed at IRIF, Université Paris Cité https://qubobs.irif.fr
Objects by @louvettier.bsky.social
What are you sinking... about?
www.youtube.com/watch?v=gmOT...
German Coastguard Sinking - Learn English Commercial
YouTube video by mantrat
www.youtube.com
July 29, 2025 at 2:39 AM
Reposted by QuBobs
So What Do We Know QC To Be Good For?
- Simulating quantum physics and chemistry
- Breaking current public-key encryption (RSA, DH, ECC)
- Eventually, modest (square-root) speedups from Grover
- We’ll have to get lucky for most other applications!
(The world has been systemically lied to about this)
June 29, 2025 at 9:25 AM
Make that a polylog factor and I'm in.
June 25, 2025 at 5:47 PM
Follow them on instagram www.instagram.com/sauvonslepal...
June 16, 2025 at 9:05 PM
Go with the vibe function.
June 1, 2025 at 8:27 AM
In any execution, there is only a small probability that your marble has reached the exit of the maze. The same goes for quantum algorithms. Parallel executions don't help unless you can amplify the probability of getting a correct answer in the end. This is where much of the power of quantum lies.
May 27, 2025 at 4:58 PM
If you want to describe the location of a marble in a maze at a given time, you could describe it as being in all possible locations, with some probability. This sounds a lot like "massive parallelism", but there's nothing strange or quantum about it.
May 27, 2025 at 4:58 PM
Aha! The plot thickens.
May 26, 2025 at 11:39 AM
It was supposed to arrive last Friday but I haven't heard back yet. I'll ask them again.
April 27, 2025 at 8:08 PM
I can get this through my library and send you a scanned copy.
April 18, 2025 at 4:19 PM