Qay
qaylikekay.bsky.social
Qay
@qaylikekay.bsky.social
32 year old practitioner of the dork arts.
I program, draw, and work on lots of various projects.
(They/Them)
I'm looking at this post later now, and it kind of ruins my point when jpeg artefacting makes the dither look blurry anyway lol
December 10, 2025 at 10:17 PM
Here's after I got both the distortion and the dither effect working. The second image is with bloom re-enabled. At first I thought I was going to have to write my bloom effect as well, but with my own distortion I could run my effect before Unity's post process stack. #gamedev #indiedev #husk
December 10, 2025 at 7:43 PM
-shader as well, as using Unity's lens distortion meant that my pixels were misaligned, even before the dither, which was problematic as I was using alpha values to determine which dither pattern to use as seen here, the transparent bands tell the shader to dither that area of the cylinder:
December 10, 2025 at 7:37 PM
AND WE ALL LIFT
AND WE'RE ALL ADRIFT
TOGETHERRRR

youtu.be/mPTCq3LiZSE?...
Warframe | We All Lift Together
YouTube video by PlayWarframe
youtu.be
December 9, 2025 at 2:20 AM
wait are you waiting for the bus or are you on the bus?
December 8, 2025 at 2:46 AM
I need to remember to post here as well as on other socials. I was looking back and didn't realize I had so few posts on bsky.
November 30, 2025 at 7:25 AM
jeopardy type post
November 28, 2025 at 10:42 PM
Working on something new is exciting, but all the unsolved problems can be overwhelming for sure.
November 20, 2025 at 9:14 PM
She's like a Linda Hamilton in a Terminator 2. She's seen some shit, she has no problem pulling the trigger, but she's not an emotionless monster, she's ultimately trying to protect people.
November 16, 2025 at 8:09 PM