Punkin Popsum
punkinheart.bsky.social
Punkin Popsum
@punkinheart.bsky.social
Animator, Game designer, All around berserker gremlin
4 hours of rest later
November 7, 2025 at 12:51 AM
girls gotta show off the goods sometimes ok
November 6, 2025 at 6:48 PM
still gotta do hair and teeth modeling, colors are just placeholder until I can do textures. I'm sick as hell but I grinded progress on this in that "migraine insomniac fever hyperfixation" state, you know the one
November 6, 2025 at 6:42 PM
I'll prolly ink and color this, I think it'd be nice promo chara art at least. Also she's just too cute, my little blorbo...
November 5, 2025 at 2:43 AM
She smilin', she mirin'.
November 5, 2025 at 12:06 AM
New tarou hair! Still sick as heck but I'll try to rework her textures with this hair. I wonder if I should change her hair/tail colors too? #3d #3dcharacterart #characterart #indiegamedev
November 4, 2025 at 5:51 AM
can I offer you a punkin in these trying times
October 28, 2025 at 5:51 AM
Notorious cyberfantasy cannibalistic criminal, Eleanor Kineater, bounty 100 million credits, wanted for cannibalism, desecration of a corpse, regicide, defection, treason, and insulting the CEO
October 13, 2025 at 5:25 PM
Something something tiger-shark-chimera Who practice sketches
October 13, 2025 at 4:28 PM
She's juuust about done. Might make a few more phonemes and gotta touch up weighting in some spots. #3dart #charactermodeling #modeling #texturing #rigging #blender #indiedev
October 8, 2025 at 9:19 AM
I cooked some sketches
October 6, 2025 at 10:27 AM
Some t-pose to show off model/textures. My goal was about 6k polys and she came out to 6,048 tris total which I'm okay with going slightly over. All one material, with an alpha map and emissive for the glowy bits. I may try also doing a specular and roughness map but... idk, kinda nice rn.
October 4, 2025 at 1:08 PM
Still need to make expression shapekeys (and I noticed some minor errors in weighting) but Tarou's model is nearing completion! #3dmodeling #rigging #texturing #animation #blender #indiedev
October 4, 2025 at 1:06 PM
doodled a bg so you could see her details better lol
September 11, 2025 at 3:58 AM
Real life made me a little rusty at art, so I did this to sharpen up a bit. New Tarou design goes hard, and I feel like this is the best version of the style I want to go for so far.
September 11, 2025 at 3:43 AM
Modeling is done! uvmapping and textures next (colors/shaders are wip placeholders)
September 5, 2025 at 12:31 PM
I do not have the time rn to clean up and finish these with nice vectors (too many deadlinesss) but soon I want to finish these and just do more iso game art style stuff in general. It's crazy fun.
August 13, 2025 at 11:10 AM
Some Ruby and Tarou size difference spicy art. Because why not
August 5, 2025 at 9:33 AM
New Tarou design! Pretty big revision of the character to emphasize the nature of her powers and fighting style. She can transfer pain through skin contact, taking damage from allies or damage she takes herself, and returning it to enemies. Brawler/grappler kinda vibes. Wrestler? Luchador?
July 29, 2025 at 11:12 AM
Ruby Ogreheart redesign sketch, just experimenting with how I draw her face and hair and stuff.
July 28, 2025 at 7:43 AM
Been playing The First Descendant, and the only thing I've learned is not to let your pursuit of revenge stop you from being a thot

#gley #thefirstdescendant #memes
July 12, 2025 at 11:23 AM
"I love the power glove... It's so bad."
June 28, 2025 at 2:01 PM
Here's my entry for this month's VGen challenge! The theme was "Wedding", so I drew Tarou in a sorta cyberpunk chapel and a bit of a 'punky' wedding dress. #vgen #challenge #wedding #ocart
June 27, 2025 at 5:58 AM
HAPPY PRIDE Y'ALL
June 22, 2025 at 12:32 AM
Trying to fix my issues with this model so I can FINALLY finish a model for Tarou. Still lots to do any colors/textures are all *very* placeholder (please excuse her cute ears poking through the hood mesh)
June 21, 2025 at 9:08 PM