Currently crafting a card game in Monogame. #solodev
Coder, photographer and bunch of other stuff.
Still learning how this place works.
But also there are solo devs doing everything alone so are we also the bad guys here? Words are always for interpretation and meanings will change. I guess best thing is to do what you are doing and ignore labels.
But also there are solo devs doing everything alone so are we also the bad guys here? Words are always for interpretation and meanings will change. I guess best thing is to do what you are doing and ignore labels.
Idk naming is hard and does/should it matter in the long run?
I’m guilty of using solo dev tag, but being solo is my choice and should it really influence how game is judged?
Idk naming is hard and does/should it matter in the long run?
I’m guilty of using solo dev tag, but being solo is my choice and should it really influence how game is judged?
What you are describing sounds like a dream scenario to me.
What you are describing sounds like a dream scenario to me.
But also in general as a gamedev I love post mortems and I’m wondering if there are things you would do differently, with hindsight being 20/20.
But also in general as a gamedev I love post mortems and I’m wondering if there are things you would do differently, with hindsight being 20/20.
Hard to say without knowing the game more.
Hard to say without knowing the game more.
sneaking thru corridors and out of nowhere emptying half of your magazine in the back of teammate in front of you out of nowhere…. Let’s just say it stops being funny after 10th time
sneaking thru corridors and out of nowhere emptying half of your magazine in the back of teammate in front of you out of nowhere…. Let’s just say it stops being funny after 10th time