Former Epic Games, Survios, and Lost Boys Interactive
Metal Vocalist, Piano man, lifter, and a dozen other things.
Developing Eldritch Steel, a VR Mech Piloting Sim!
patreon.com/PrezThompkins
Also, why are NPCs who just spoke to me in the previous scene a 100y walk away and I have to walk over there to continue to conversation?
The games like 50 hours long, we don't need this padding.
</rant>
Also, why are NPCs who just spoke to me in the previous scene a 100y walk away and I have to walk over there to continue to conversation?
The games like 50 hours long, we don't need this padding.
</rant>
Nobody else is able to run errands? What am I keeping entire colony of magic-capable survivors for?
Nobody else is able to run errands? What am I keeping entire colony of magic-capable survivors for?
Like this maybe?
I'd argue it's kind of sub-optimal because you would need to update the array and Values track separately, but it do be doing the thing.
Like this maybe?
I'd argue it's kind of sub-optimal because you would need to update the array and Values track separately, but it do be doing the thing.
Thennnnnn that last 10% of work takes longer than the first 90%.
Thennnnnn that last 10% of work takes longer than the first 90%.