pobblebonk.bsky.social
pobblebonk.bsky.social
@pobblebonk.bsky.social
Reposted by pobblebonk.bsky.social
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July 4, 2025 at 4:27 PM
Reposted by pobblebonk.bsky.social
started a little project i've wanted to do for a while in trying to recreate some animal well mechanics in 3D with #godot ! starting with the disc with some added steering that can only really feel natural in a 3d adaptation like this haha, still pretty rough, but gets the idea : ) #gamedev
July 4, 2025 at 9:23 PM
Reposted by pobblebonk.bsky.social
Now that the ship controller is about finalised I am ready to work on the map. I am not going for realism so I want to generate the map procedurally and then adjust it to be more interesting #gamedev #pixelart #gameart #godot #spritestacking #screenshotsaturday
July 5, 2025 at 9:32 AM
Reposted by pobblebonk.bsky.social
Adding more body parts to the player, currently pelvis + upper legs.

Even with just this much it changes how you approach tunnels as you can bend easier in some directions than others, which will become more apparent once I add knees!

#gamedev #indiegame #godotengine #screenshotsaturday
June 28, 2025 at 7:39 PM
Reposted by pobblebonk.bsky.social
Started this little project this week, is looking good!
Will be a tower defense with roguelike elements game :)
#screenshotsaturday #gamedev #godot #madewithgodot
June 28, 2025 at 9:54 PM