brysonmcbee | 💾SOTS🐚🎧
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brysonmcbee.bsky.social
brysonmcbee | 💾SOTS🐚🎧
@brysonmcbee.bsky.social
#b3d Artist ⭒ Learning #godot ⭒ Music Maker
Developing Songs of the Shore with @moriwade.bsky.social

check out my sticker club ✨: https://www.patreon.com/c/brysonmcbee
biz: brysonmcbeeart@gmail.com
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✨BRYSON MCBEE 2025 REEL ✨

I've been creating and learning as much as I possibly can these last 4 years! I hope you'll consider following along!
2/2
February 9, 2026 at 5:10 PM
some thoughts on patience

#comic #webcomic #art
February 9, 2026 at 5:10 PM
Reposted by brysonmcbee | 💾SOTS🐚🎧
February 7, 2026 at 10:06 PM
oh no, this shader was super rushed for the game jam, but I think between the tutorial and the abzu GDC talk, you could definitely expand on the shader and make it look great! I'd love to commit any improvements to the shader if you'd like to open source your work!
February 8, 2026 at 2:04 AM
yes!!! i've wanted to contribute to something like this for a minute! would love to see a plat fighter game jam with a simple, extensible open source framework for devs to build off of!
February 7, 2026 at 7:44 PM
lately i've really enjoyed sitting outside with my pets and trying to breakdown what i see into simple shapes while I'm watching them, then returning to my book later to draw what i saw from memory. it's a lot of fun to draw from the things i can remember without being distracted with details!
February 7, 2026 at 6:49 PM
wade has worked so hard making these vinyls happen, and i'm so blown away with how they came out!!
The album "Shoreline Mistward" by @tottomori.bsky.social, which features music from the upcoming game Songs Of The Shore by @brysonmcbee.bsky.social and Tottomori, is now available to order on vinyl: blipblop.net/music-from-s...
February 4, 2026 at 7:46 PM
Reposted by brysonmcbee | 💾SOTS🐚🎧
4 DAYS UNTIL LAUNCH

Hermit and Pig has hidden rooms scattered throughout the world 🕵🏽
They don’t show up on the map and they’re not easy to find.

Here’s a peek at one of them…
Wonder who (or what) is in all those graves? 🪦🌱

Wishlist ▶️ s.team/a/2408350

#indiegame #gamedev #gaming
February 1, 2026 at 5:19 PM
I created a tiny Godot tool for instancing and animating MultiMeshinstances along a Path3D.

Megan and I really love playing Abzu and Sword of the Sea, so I wanted to take a stab at creating something that could mimic the look of all those fishies swimming around!
January 28, 2026 at 7:01 PM
if you would like to try it out and request any changes : )

github.com/brysonmcbee/...
GitHub - brysonmcbee/multimeshpath3d
Contribute to brysonmcbee/multimeshpath3d development by creating an account on GitHub.
github.com
January 28, 2026 at 7:00 PM
I created a tiny Godot tool for instancing and animating MultiMeshinstances along a Path3D.

Megan and I really love playing Abzu and Sword of the Sea, so I wanted to take a stab at creating something that could mimic the look of all those fishies swimming around!
January 28, 2026 at 7:00 PM
the collision layers setting is so so huge!!! really great work with this one tibo !!
January 22, 2026 at 8:55 PM
Reposted by brysonmcbee | 💾SOTS🐚🎧
Objectively the best set of bugs in BIG HOPS! Which is your favorite?
#indiegames #nintendoswitch #ps5
January 14, 2026 at 12:56 AM
CHOICE blue eyes white dragon sticker there
January 11, 2026 at 3:50 AM
tiny game made in 6 days for Sprinkle Trinkle Town

play here if you like playing : )

brysonmcbee.itch.io/sprinkle-tri...

#godot #gamedev #indiedev #gamejam
January 9, 2026 at 7:15 PM
looks so so sick well done !
December 29, 2025 at 10:38 PM
i watched this movie 2 days before implementing this lmao

www.youtube.com/watch?v=L2x5...
December 28, 2025 at 5:21 PM
modeling some little guys is very good for the heart and soul
December 28, 2025 at 4:15 PM
i like how mario kart lets the battle mode be secondary to the racing. i don't want this game to ever feel like a shooter with the abilities you get, so ideally every combat ability will have a movement application! though i might need to add z-targeting so players could actually aim their items
December 28, 2025 at 4:13 PM
i originally was planning on making this character controller for just a little multiplayer sandbox game, but the mechanics are coming together in what feels like could be a really fun 3d platformer racing game!
December 28, 2025 at 4:13 PM
jetpack!! very fun and very unwieldy if you're not just trying to zoom straight forward as fast as possible.

#godotengine #godot #gamedev #indiegame
December 28, 2025 at 4:07 PM
Reposted by brysonmcbee | 💾SOTS🐚🎧
PancitoMerge out now on Steam!

Drop, stack, and merge *pan dulce* into delicious mega‑treats!

Thanks @lagshowcase.bsky.social for putting together a beautiful trailer!

Featured on #LAGS2025
December 10, 2025 at 12:21 AM
Map (Day) - Tomodachi Life OST
YouTube video by NH1507's OSTs
www.youtube.com
December 25, 2025 at 8:34 PM
i've been modeling lots of little beans and decided i want to make some kind of multiplayer game w them. this is my first time making a character controller with a full node based state machine, and it lends itself super well to networking since i can get away with a lot with jus syncing the state!
December 25, 2025 at 8:33 PM