Paweł Łyczkowski
plyczkowski.bsky.social
Paweł Łyczkowski
@plyczkowski.bsky.social
Remote modeling and texturing for games. In free time working on a passion project in Godot. Portfolio: https://www.artstation.com/plyczkowski
Added a 3d trail system to my game project 🥳. For this one the texture is made in Substance Designer, horizontally seamless, and the shader uses a simple noise added to the UV's to simulate smoke movement. The hit uses a flipbook. #GodotEngine #realtimeVFX
February 9, 2025 at 10:26 PM