Pascal Lleonart 🇨🇵
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plleonart.bsky.social
Pascal Lleonart 🇨🇵
@plleonart.bsky.social
🇨🇵 IT & maths student @ université d'Angers

Loves web dev (back & a bit of front) and programming

Does useful projects sometimes

GitHub: https://github.com/p-lleonart
LinkedIn: https://www.linkedin.com/in/pascal-lleonart-564856325
i've wrote a first version of them bsky.app/profile/plle...
i've finally wrote a first version of the specifications for the game (maybe i'll have to find another name but that's allright)

github.com/p-lleonart/f...

#gamedev #buildinpublic
github.com
June 17, 2025 at 7:32 PM
Yes, and that's why I'm building map sets so a map maker can deploy and distribute only one directory, instead of many small

Furthermore, the number of bots will be specified but no selection from the program will be performed. The user will have to choose by themselves
June 13, 2025 at 6:29 PM
Changelog:
- i fixed some issues for maps parsing
- i began to implement this better way for maps
June 13, 2025 at 3:14 PM
I'm trying to determine what I'm going to do but that will be a strategy game (same type as "lines of battle" and "war of dots" that were trending on YouTube some time ago)
June 6, 2025 at 8:31 PM
C++
May 26, 2025 at 3:36 PM
I don't know c# I was talking about c and c++
May 16, 2025 at 6:32 AM