Pascal Lleonart 🇨🇵
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plleonart.bsky.social
Pascal Lleonart 🇨🇵
@plleonart.bsky.social
🇨🇵 IT & maths student @ université d'Angers

Loves web dev (back & a bit of front) and programming

Does useful projects sometimes

GitHub: https://github.com/p-lleonart
LinkedIn: https://www.linkedin.com/in/pascal-lleonart-564856325
we can finally have a map rendered inside the app! we can zoom and move with zqsd!

the code is becoming worse everyday but sure i'll refactor

#buildinpublic #gamedev #feurgame
July 17, 2025 at 5:57 PM
today i've been improving my libraries and i implemented a layout that will allow users to choose which player they'll play (and they can't choose a bot)

I finally can start the main task: the game!

#buildinpublic #gamedev #feurgame
July 16, 2025 at 10:23 AM
Today i've implemented a monorepo pattern on the project!

Two static libs are built and used by the executable

Feurgame-GUILib : GUI API
Feurgame-Lib : datatypes for the game
Feurgame-App : main process

#buildinpublic #gamedev #feurgame
July 13, 2025 at 3:40 PM
i've finally wrote a first version of the specifications for the game (maybe i'll have to find another name but that's allright)

github.com/p-lleonart/f...

#gamedev #buildinpublic
github.com
June 17, 2025 at 7:30 PM
today i improved memory ownership for the lib part of the app thanks to shared pointers

i still need to decide of the specifications

#buildinpublic #gamedev
June 16, 2025 at 4:40 PM
today's commit is quite big

I'm working on "maps" and "maps sets".

A map will be the game's playground (for a given number of players and npcs) and a map set will be a set of many maps but with different number of players and npcs.

#buildinpublic #gamedev
June 13, 2025 at 3:14 PM
today I worked on how to handle game data and level/maps infos

i still need to write specifications for the project

#buildinpublic #c++ #feurgame
June 11, 2025 at 5:42 PM
I found a name for the project that I talked about yesterday as well as a small (and broken) widget/layout lib to handle the different parts of the app

let me introduce you "feurgame"

(ok the "logo" is broken too)

#buildinpublic #videogame
June 6, 2025 at 5:44 PM
Reposted by Pascal Lleonart 🇨🇵
Last week, I asked a friend if 49 is prime...

Normal day in the life of a math-computer science dual degree student 😎
January 27, 2025 at 9:40 PM
I got 17/20 (I thought I failed the exam 🫠)
#PolynomialArithmetic isn't nice

It's just helpful for some integrals but the rest of it 😭

#math
June 6, 2025 at 6:04 AM
I'm starting to build a video game in #c++ with #sfml

Maybe I'll #buildinpublic it.

For now on I'm implementing some widgets and layout handling logic
June 5, 2025 at 5:10 PM
New article : How to use the gradient method to find the extrema of a two variable function in python?

#math #gradient #python ⬇️
June 5, 2025 at 9:34 AM
May 25, 2025 at 10:38 AM
An interesting article about #abstraction. Everyone learning to #code should read this I think

#TheDiverter
thediverter.online/abstraction/
The Diverter - Abstraction
thediverter.online
May 24, 2025 at 4:37 PM
Why doesn't #c and #c++ have package managers/helpers to help devs manage their libs ?

I was pretty confused when I had to install a lib for a school project

So l'd like to know if some people would be interested before I start building one on my own 😎
May 15, 2025 at 5:46 PM
Just got 20/20 in differential equations 😎 (linear first and second order)
May 12, 2025 at 3:22 PM
Reposted by Pascal Lleonart 🇨🇵
If it doesn't reach 1 million signatures before May 17, the European Citizens' Initiative to ban conversion therapy across Europe will fail ! Sign and share !
European Citizens' Initiative
Give your support !
eci.ec.europa.eu
May 10, 2025 at 5:46 PM
Reposted by Pascal Lleonart 🇨🇵
Vous l’avez peut-être remarqué
❌ 𝗝𝗲 𝘃𝗶𝗲𝗻𝘀 𝗱𝗲 𝘀𝘂𝗽𝗽𝗿𝗶𝗺𝗲𝗿 𝗹’𝘂𝗻𝗲 𝗱𝗲𝘀 𝘃𝗶𝗱é𝗼𝘀 𝗹𝗲𝘀 𝗽𝗹𝘂𝘀 𝘃𝘂𝗲𝘀 𝗱𝗲 𝗺𝗮 𝗰𝗵𝗮î𝗻𝗲.
Un choix difficile...
Laissez-moi vous expliquer pourquoi.
May 4, 2025 at 11:54 AM
Reposted by Pascal Lleonart 🇨🇵
We've started a guide that covers common package publishing practices (and some exotic ones); it doesn't cover everything yet - additions welcome!

https://nodejs.org/en/learn/modules/publishing-a-package
Node.js — Publishing a package
Node.js® is a JavaScript runtime built on Chrome's V8 JavaScript engine.
nodejs.org
May 4, 2025 at 4:06 PM
At #uni I have a #project where we have data as a pdf table.

A guy showed me his code and he has a #c++ file that converts the table into a #json file that is imported by the main process 👀 ⤵️
May 3, 2025 at 10:32 AM
#PolynomialArithmetic isn't nice

It's just helpful for some integrals but the rest of it 😭

#math
April 12, 2025 at 7:01 AM
Backend > frontend
March 27, 2025 at 12:43 PM
got 20/20 on my web dev exam
March 18, 2025 at 6:16 PM
I wonder why everyone talks about the #typescript choice to switch to #golang ?

They just made a faster compiler
March 15, 2025 at 10:32 AM