www.youtube.com/@KannibalRea...
These forgotten games are like buried treasure and there’s mechanics in them that worked but never got their moment and most modern players have never seen these games before 🤯
Read more ⬇️
#indiegame #indiedev #gamedev #solodev #retro
These forgotten games are like buried treasure and there’s mechanics in them that worked but never got their moment and most modern players have never seen these games before 🤯
Read more ⬇️
#indiegame #indiedev #gamedev #solodev #retro
My game is for DIABLO and VAMPIRE SURVIVORS FANS, algorithm PLEASE FIND THEM!
My game is for DIABLO and VAMPIRE SURVIVORS FANS, algorithm PLEASE FIND THEM!
My game is for DIABLO and VAMPIRE SURVIVORS FANS, algorithm PLEASE FIND THEM!
My game is for DIABLO and VAMPIRE SURVIVORS FANS, algorithm PLEASE FIND THEM!
What a crazy time that was
What a crazy time that was
Working on procedural item generation for my aRPG Roguelite and apparently now you can get these kinds of gems.
Should I tone down the madness, or is this exactly what an aRPG needs?
#indiedev #gamedev #aRPG #Roguelite
Working on procedural item generation for my aRPG Roguelite and apparently now you can get these kinds of gems.
Should I tone down the madness, or is this exactly what an aRPG needs?
#indiedev #gamedev #aRPG #Roguelite
D&D garnered enough popularity to inspire a TV show, which aired on CBS from 1983 to 1985, running for three seasons. While older fans may recall this televised rendition of the franchise, it remains largely unknown to modern audiences.
#ttrpg #gaming #mtg #gamedev
🎥 Learn and switch to DaVinci Resolve from Vegas.
📷 Learn how to film with my Sony FX-30.
📜 Get some video ideas together.
Coming soon...?
(Any suggestions on what you'd like to see back on my channel?)
🎥 Learn and switch to DaVinci Resolve from Vegas.
📷 Learn how to film with my Sony FX-30.
📜 Get some video ideas together.
Coming soon...?
(Any suggestions on what you'd like to see back on my channel?)
youtube.com/@KannibalRea...
youtube.com/@KannibalRea...
Finally got around to making a proper Music system in #UnrealEngine5 for #MegaManRS. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering. #gamedev #unrealengine
Finally got around to making a proper Music system in #UnrealEngine5 for #MegaManRS. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering. #gamedev #unrealengine
#gamedev #indiegame #gameplay #devdiary
#gamedev #indiegame #gameplay #devdiary