♇4n3💬
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pl4n3.bsky.social
♇4n3💬
@pl4n3.bsky.social
programming (mostly javascript), graphics, webgl, gaming https://pl4n3.github.io/
November 21, 2025 at 9:31 PM
Reverse
It's the final frontier
We've come to an ending
Just one way back
#megabonk 😀
November 17, 2025 at 10:59 AM
New demo online: Generate a maze randomly, parametrized by width and seed. Walk through it via flatscreen or #XR.🙂 pl4n3.github.io/test/webvr/e... #threejs #cannonjs #javascript
November 12, 2025 at 10:18 AM
Uploaded another #cannonjs xr test, now using #threejs 180 instead of 160 to have scene.backgroundRotation for xr.😀
pl4n3.github.io/test/webvr/e... #javascript
October 26, 2025 at 2:49 PM
Did put together a website about recent projects: pl4n3.github.io
October 19, 2025 at 1:03 PM
Wrote a smol app for the phone to rate playlist songs while jogging.🏃 pl4n3.github.io/forms/rate/t... #javascript
October 17, 2025 at 11:38 PM
Didnt find the boss portal and cant move anymore. 🫠 #megabonk
October 10, 2025 at 10:23 AM
Trying to visualize history again. Timeframe is 1143-1160: wendish crusade and danish civil war. #javascript #canvas
October 5, 2025 at 12:00 PM
Megabonk game looks great, feels like a serious sam survivors-like, has very rewarding gameplay. 😀
October 3, 2025 at 9:32 AM
Doing Zelda tile tests.🤓#javascript
August 19, 2025 at 11:23 AM
Started continuing Eldenring again.😀
July 18, 2025 at 8:15 AM
Integrating segment animation into the voxel editor.🌳 #threejs #javascript
July 3, 2025 at 7:56 PM
Started listening to the #Silmarillion audio book. 2 hours in I lost overview, because of the many new names. Thus now trying to create a Silmarillion cheat sheet.🤓
June 29, 2025 at 8:32 AM
"..Ich bin blind,
wie es alle Seher sind.."

Grad angefangen, mehr Tocotronic zu hören, sehr schöne Texte. 🙂
June 28, 2025 at 6:24 PM
Watched Korpiklaani. 🤘🍺
June 28, 2025 at 8:44 AM
Tweaked and uploaded the walkable diorama with optional third person view. 🌴 pl4n3.github.io/test/webvr/e... #threejs #cannonjs #quest3 #xr #javascript
June 23, 2025 at 3:14 PM
"..whatsoever may since have befallen of ruin or of change he (Ulmo) has not ceased to take thought for it.."

For now my favourite line from the Silmarillion audio book, that I currently listen to. 😀
June 20, 2025 at 1:21 PM
Once again trying to visualize history. Lots of entwinements. Better switch to 3d graph next. 🤓
June 4, 2025 at 8:24 AM
Walking through the #threejs marching cube landscape via #cannonjs trimesh collision.😀#javascript
May 30, 2025 at 2:19 PM
Wondered for #programming languages, if c++ > c. Lets find out in the browser console:

>let c=0; c++ > c ?'yes':'no';
<- 'no'

😅
May 21, 2025 at 4:23 PM
Drew a landscape diorama with #threejs Marching Cubes and #Quest3.🤓 pl4n3.github.io/test/webvr/e... #javascript
May 3, 2025 at 12:05 PM
Doing more #threejs marching cube tests. This seems to be a simple and memory-saving way to create meshes.😀#javascript
April 4, 2025 at 7:56 PM
March 27, 2025 at 8:54 PM
Very liking White Lotus, Season 3. So far its 5/5⭐️
March 26, 2025 at 9:27 AM
More #cannonjs #threejs tests underway. 👾 #wip #javascript
March 21, 2025 at 8:56 PM