Pixelteriyaki
banner
pixelteriyaki.bsky.social
Pixelteriyaki
@pixelteriyaki.bsky.social
UK based Game Dev!
Makes cute and crunchy stuff!
Games:
Fingun
Fingun Forever!
Super Weekend Mode
If you move onto a enemy tile and your arrows touch, you defeat the enemy on that tile. If you touch the side of a card that has an X on it, you're automatically defeated. The same rules apply on the enemies turn too. I was kind of inspired by triple triad / turnament

#pixelart #gamedev
November 29, 2025 at 4:14 PM
Done some visual updates to hyper ball recently. Little shapes fade in and out in random patterns on the grid now. I still need to communicate when you go up a level more clearly. Communication with the player still seems to be the biggest issue with this game so far. #gamedev #pixelart
November 8, 2025 at 10:37 AM
Every 10 levels. your next ball to pop is a fruit. They'll give you a big score boost and it's also a mark of your achievement haha!
#gamedev #pixelart
October 29, 2025 at 8:45 AM
Hyper ball now has 100% more Hyper Juice in it. There's still some things that need to be communicated better (like the player getting a shield when you go up a stage) and other things. #gamedev #pixelart
October 22, 2025 at 4:57 PM
Hyper ball! You play as a small spiky dude , that jumps between nodes to pop ball shaped monsters. The directional buttons always take you to the corresponding node , but the trajectory of your travel changes based on what node you jump from. #gamedev #pixelart
October 22, 2025 at 6:51 AM
Boss encounters can be.. very quick lool! I need to work on showing the damage you're taking / the damage you're dealing a bit more clearly. It's a bit annoying as turns in "battle" happen simultaneously
#gamedev #pixelart
October 7, 2025 at 8:31 AM