https://github.com/shpowley/threejs-journey-webxr
playable on PC, mobile and Meta Quest web browser (experience automatically adjusts to the device)
UI needs just a little more polish, but the github will be updated soon thereafter
playable on PC, mobile and Meta Quest web browser (experience automatically adjusts to the device)
UI needs just a little more polish, but the github will be updated soon thereafter
shouldn't complain, but it's about time.
shouldn't complain, but it's about time.
..in case you want to test out your own webxr url
eyejack: play.eyejack.xyz
#webxr #threejs
..in case you want to test out your own webxr url
eyejack: play.eyejack.xyz
#webxr #threejs
..demo should technically work on AVP too
#webxr #threejs #r3f
live: threejs-journey-portal-webxr.vercel.app
..demo should technically work on AVP too
#webxr #threejs #r3f
live: threejs-journey-portal-webxr.vercel.app
check out this react-three/xr + cannon physics demo - codesandbox.io/p/sandbox/xr... (should run on quest and AVP)
react-three/handles editor demo might interest you also - pmndrs.github.io/xr/examples/...
check out this react-three/xr + cannon physics demo - codesandbox.io/p/sandbox/xr... (should run on quest and AVP)
react-three/handles editor demo might interest you also - pmndrs.github.io/xr/examples/...