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pixel-mesh.bsky.social
pixel_mesh
@pixel-mesh.bsky.social
I enjoy creating open-web webxr stuff
https://github.com/shpowley/threejs-journey-webxr
Pinned
yahaha! you found me!
youtu.be/5PWqt2Wg-us?...
Yahaha! You found me!
YouTube video by CokeWolve
youtu.be
"marble race remix" (final updates)

revisiting my very first webXR experiment

added some "oomph" to the overall experience: bgm, controller support, collision sfx + controller vibration

live: marble-race-remix.vercel.app

#webxr #threejs #r3f #vr #gamedev
May 28, 2025 at 5:00 AM
check out my latest webxr project github.com/shpowley/thr.... a mixed-reality adaptation of several course lessons from Bruno Simon's (@bruno-simon.bsky.social) "three.js journey" course (threejs-journey.com)

quest 3 (possibly other headsets) | android | ios

#threejs #webxr #webdev
March 30, 2025 at 10:40 PM
yahaha! you found me!
youtu.be/5PWqt2Wg-us?...
Yahaha! You found me!
YouTube video by CokeWolve
youtu.be
March 27, 2025 at 5:20 PM
added some options to make it easier to experience the AR/VR demo

* quest browser "web launch" (sends link directly to your quest headset)

* vr demo works on both android and iphone (just scan the QR code with your camera)

#webxr #threejs #r3f

live: threejs-journey-portal-webxr.vercel.app
March 5, 2025 at 11:49 PM
three.js journey lesson: 61-portal-scene-with-r3f (webxr version)
best viewed on meta quest headset.
should also work on most android devices using the chrome browser.

live: threejs-journey-portal-webxr.vercel.app
github: github.com/shpowley/thr...
February 28, 2025 at 3:25 PM
Reposted by pixel_mesh
Nice, playing with blocks again. Funny that it feels almost real.. 😁
February 26, 2025 at 5:25 PM
exploring DREI SpriteAnimator + react-three/xr and got surrounded by a cyclops army!

inspired by the 2D + 3D visuals of "Triangle Strategy" on the quest store

works pretty well on both meta quest and android immersive-AR

drei.docs.pmnd.rs/misc/sprite-...

#webxr
December 16, 2024 at 6:45 AM
reworked the mobile / mobile-xr virtual joystick using manapotion.org created by @verekia.com

inspired me somewhat to create a "spatial" virtual joystick for #webxr hands-only controls. not bad, but hard to beat controller input

marble-race-remix.vercel.app
github.com/shpowley/thr...
December 3, 2024 at 9:33 AM
My mobile and webXR experiment.
R3F + react-three/xr.

LIVE: marble-race-remix.vercel.app
GITHUB: github.com/shpowley/thr...
November 1, 2024 at 4:39 AM