pilmeyerpatrick.bsky.social
@pilmeyerpatrick.bsky.social
On this #screenshotsaturday, let me share how it is going and a picture of sad tired game dev ...

Buildings should not be on top of each other...
June 28, 2025 at 5:42 PM
Let your minions fight and build a cavernous stronghold in Packed Lair.

#ScreenshotSaturday #IndieDev

you can wishlist here: store.steampowered.com/app/3489680/...
June 21, 2025 at 11:27 AM
Our steam page is live:

Do you like to tickle your brain while being a bit villainous?

Check out our auto-battler/base builder with inventory mechanics!

#Godot #IndieDevs #SoloDev

store.steampowered.com/app/3489680/...
Packed Lair on Steam
Villainous base-builder mixed with inventory management auto-battler roguelike! Draft buildings, pack them carefully into your cramped lair to create powerful synergies and send your army of minions t...
store.steampowered.com
June 18, 2025 at 7:20 AM
Hey, I will be heading to #Gamescom #Gamescom2025 and if you want to discuss about my current project or just chat, hit me up. #IndieDev #SoloDev #Godot
June 16, 2025 at 10:01 AM
#PitchYaGame

PackedLair is a base builder/auto-battler where you, the villain, place buildings to create the strongest army possible against heroes of the land

#GameDev #Godot #IndieDev
June 6, 2025 at 12:22 PM
Reposted
Hey, Godot/gamejam fans!

I made a template to start jams and small games just a little faster!

github.com/bushmin/Nozo...

Main menu/game/pause/end screen, a couple of utils, clear structure/architecture, and a couple of bonuses for curious ones.

Feel free to use and share!

#GodotEngine #gamedev
April 4, 2025 at 8:55 AM
Reposted
Our first trailer is live! www.youtube.com/watch?v=C4PQ...

If you're looking for a strategic and tactical roguelite, look no further! Wishlist now! store.steampowered.com/app/3516420/...

#beyondthegrove #indiegames #indiedev #gamedev #indiegaming #roguelite #pcgames #pcgaming #indiegamedev
Beyond the Grove Gameplay Trailer
YouTube video by Boxhead
www.youtube.com
April 2, 2025 at 3:01 PM
#GameDev is also having Computer problems. Well, I have a new computer... #IndieDev
March 25, 2025 at 10:05 PM
#GameDev is also this weird weird feeling, that you have done so much, you think you have as much to do yet, but in some ways, a lot of it seems already complete. #IndieDev
March 23, 2025 at 1:56 PM
Reposted
Currently enjoying Orb Tower. It's also on itch. Great game and great value.

store.steampowered.com/app/3496500/...
Save 30% on Orb Tower on Steam
A Roguelike Bubble Puzzler! Choose your school of magic and reach the top of the tower! Chill pick up and play feel and nostalgic pixel art and music. Get your staff and prepare to shoot orbastical sp...
store.steampowered.com
March 22, 2025 at 3:45 PM
#GameDev is also testing friends games. The importance of communities #IndieDev
March 19, 2025 at 2:49 PM
#GameDev is also realizing you need to take a break. Now, Patrick go touch some grass.
March 15, 2025 at 9:38 AM
#GameDev is also spending time to make the main menu. So many things to do, and more, and more, and more... #IndieDev #SoloDev #Godot
March 14, 2025 at 12:21 PM
Hey #GameDev s, do you often consider working with illustrators from outside the game industry and how their own community can impact your game ? Like, I follow a lot of artists that make Magic Card.
March 13, 2025 at 3:37 PM
#GameDev is making a commercial project and the urge to start a game you dreamt of last night. #IndieDev
March 13, 2025 at 8:38 AM
#GameDev is also re-writing your pitch deck again and again. Who does not need money ? #IndieDev #Godot
March 12, 2025 at 2:45 PM
#GameDev is also taking the risk of upgrading your game engine during dev. Thanks the Indie Gods it went ok. #IndieDev #Godot
March 11, 2025 at 7:49 PM
Reposted
🌟IndieCade Festival 2025 Submissions are Open!🌟

We accept all kinds of games: digital, physical, mobile, VR, works-in-progress, and more!

📸We want to showcase your work! 📸
indiecade.com/submissions/

#indiegame #indiedev #indiecade #indie #GameDev #games #GameDesign
March 11, 2025 at 5:38 PM
Reposted
All advice is bad, but not meaningless. It is good to learn how and why others do things a certain way. Then it is up to you as a creative, or as entrepreneur, to decide what you ignore and what you believe. Perspective is always valuable, but treating advice as dogma is not perspective.
Balatro only got made because the dev got bored of another game he was making. Normally I advise people to actually finish their projects, but that would have been the wrong advice here!
March 11, 2025 at 11:40 AM
#GameDev is also fighting the SteamWorks back-end. People who know know. #IndieDev
March 11, 2025 at 1:34 PM
Did people encounter a lot of issues migrating to #godot 4.4 ? I am hesitant for my 2D game
March 6, 2025 at 5:55 PM
#GameDev is also refactoring and throwing code away. #IndieDev #Godot
March 5, 2025 at 7:41 PM
#GameDev is also probabilities and their secrets. #IndieDev #Godot
February 28, 2025 at 4:55 PM
#GameDev is also learning you need to prototype the visual, not only the gameplay. #indiedev #Godot
February 5, 2025 at 8:45 AM
#GameDev is also taking courage adding one extra important feature to your game even if it breaks everything.
February 4, 2025 at 9:27 PM