Fran García
phrancis.bsky.social
Fran García
@phrancis.bsky.social
Lead VFX Artist @Heart Machine
Hyper Light Breaker, Blade Runner, Solar Ash, Godfall, Assassins Creed, Red Dead Redemption, Gears of War, Castlevania

https://www.artstation.com/phrancisco
This is outstanding work. Congrats.
I love the timing and colors. Really well done!
December 23, 2024 at 11:13 AM
Reposted by Fran García
Funny story: Journey had no automatic shadows. I painted them all by hand. The shadow texture was not hi-res. To get the iconic sunset columns to cast sharp shadows, I made sure that they aligned with the pixel grid of the texture. Here you can see the shadow map I painted.
November 23, 2024 at 10:59 PM
Wow, this looks spectacular!
November 5, 2024 at 7:56 AM
We had so much fun working on Solar ❤️
October 27, 2024 at 8:23 PM
Be honest, you are ignoring me :-p
October 27, 2024 at 7:47 PM
I’m so happy to hear that. This was a result of all techniques I learned (or heard about) during the past. Because I didn’t have graphics engineer support, most of the time, I decided to try something myself and it came out quite decent :-)
October 26, 2024 at 1:16 PM
My name is Francisco García-Obledo and I’m a VFX Artist working in games since 2005. Projects I worked on: Hyper Light Breaker, Solar Ash, Assassins Creed Valhalla, Red Dead 2, Gears of War HD, Candy Crush and more. I live in Barcelona, Spain
October 25, 2024 at 9:14 AM