Phoenixmiko
phoenixmiko.bsky.social
Phoenixmiko
@phoenixmiko.bsky.social
I'm a fan of anime, manga and JRPGs. I also like to sing and do creative writing in my spare time.
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Welcome to the Phantom Village! There seem to be some strange magicks about…

Let's see if you can find all ten differences this time! 🔍✨
June 26, 2025 at 11:00 AM
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#FFXIV Patch 7.3: The Promise of Tomorrow is scheduled to arrive in early August! ✨
June 20, 2025 at 12:04 PM
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FFXIV is trying out Bluesky! 🦋

Follow us and 🔁 while you're here so you and fellow Warriors of Light never miss #FFXIV news on Bluesky!

For our fans around the world, be sure to check out our regional accounts as well! ❤️

@fr.finalfantasyxiv.com
@de.finalfantasyxiv.com
@jp.finalfantasyxiv.com
June 10, 2025 at 11:02 AM
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Did you know we have an incredibly fun and welcoming Alistair-focused discord server? Full of wonderful artists, writers, shitposters, oc-enjoyers, and lurkers alike... all are welcome, tell your Alistair-loving friends 💕
#DragonAge #AlistairTheirin

discord.gg/8rAAMNqTEt
Join the Alistair Nation Discord Server!
Check out the Alistair Nation community on Discord - hang out with 69 other members and enjoy free voice and text chat.
discord.gg
October 18, 2024 at 4:06 PM
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longing
February 6, 2025 at 7:32 PM
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The few times it works (Star wars TOR, WOW, FF11/14, PSO) are a minority, and work as they don't act as replacements for other games/entries that remain Single player, or allow someone to play Solo through them if they just want to experience the story. Most others rip out story for Multiplayer.
February 5, 2025 at 10:21 PM
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I'll echo Mike here and highly recommend both Karin and Patrick to anyone looking for a fantastic and highly-experienced editor or writer, respectively.

And, just once, I'd like to see a studio announce these kinds of layoffs without making it sound like a cheery plus for the company.
January 30, 2025 at 12:16 AM
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Me too, honestly. Trying to fit the square peg into the round hole and then blaming the people unable to fit the square peg into the round hole because you gave them an impossible task is just crazy stuff. Par for the course with EA, unfortunately.
February 5, 2025 at 11:39 PM
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The "OMG!" I let out when my Inquisitor stabbed the map right on Tevinter...with Cassandra, Leliana and Cullen plotting their next move. Only for that to be pushed aside after 10 years EA-induced development hell.
February 5, 2025 at 9:57 PM
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My God, Mike, just imagining what we could have had in DA immediately after "Trespasser" if the studio weren't required to chase live service/multi-player fad. And to go through everything since and deduce "should have made Veilguard live service"...fuck
February 5, 2025 at 7:15 PM
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Agree 100% - Nobody looks at a horror film and thinks, "Hey, that Frozen movie was successful so let's make the sequel more like that."

When you screw with what works in a franchise, you lose the fanbase - that's it. A tree doesn't thrive by chopping it off at its roots and expecting it to grow.
February 6, 2025 at 4:13 PM
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More players, maximum profits! - Generic (Modern) CEO
kermit the frog from sesame street wearing a hat
ALT: kermit the frog from sesame street wearing a hat
media.tenor.com
February 6, 2025 at 4:26 PM
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At least that’s their very wrong takeaway. EA only cares about how much of a return for making this game. A game that’s changed direction and rebooted at least three times because of EA’s poor leadership. EA does not understand their customers.
February 6, 2025 at 12:27 PM
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Look, I'm not a fancy CEO guy, but if someone said to me "the key to this successful single-player IP's success is to make it purely a multiplayer game. No, not a spin off: fundamentally change the DNA of what people loved about the core game" to me, I'd probably, like, quit that job or something.
February 5, 2025 at 7:02 PM
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Does that make Veilguard a failure? Depends on your metric. We have many cases of games that sold well but came under whatever the internal projections/forecasts for that game were. Whether those were out to lunch or not, to them they’re the only numbers that matter.
February 6, 2025 at 4:50 AM
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The analogy about a carpenter seeing all problems as "nails" and the solution being a "hammer" comes to mind. EA needs to seriously reassess why they even bought Bioware and what they expected out of this studio
February 6, 2025 at 9:50 AM
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My advice to EA (not that they care): you have an IP that a lot of people love. Deeply. At its height, it sold well enough to make you happy, right? Look at what it did best at the point where it sold the most. Follow Larian's lead and double down on that. The audience is still there. And waiting. ❤️
February 5, 2025 at 11:59 PM
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Maybe I'm being unkind. There are certainly all sorts of lessons a company could learn from a game like Veilguard (I still haven't played it, so I'm going off what other people have said), but "maybe it should have been live service" being the takeaway seems a bit short-sighted and self-serving.
February 5, 2025 at 11:58 PM
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Eventually, you're going to ask yourself why we (the company) even bother with those other games. Like single player games. It's a question you've asked aloud before. The fans bristle, but you're not here to supply every audience what they want. You're here to make money and increase share value.
February 5, 2025 at 11:58 PM
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You go look at their sales. Good, sure, but not as spectacular as live service and action games! Profit's great, but what's the point if you're not #1 in the charts? If you're not making headlines? If the devs can't make it work, this is THEIR failure. This, after all, is the future of gaming!
February 5, 2025 at 11:58 PM
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Your natural response? "We should make more action games, and all our games should have live service!" Cha-ching, right? Then some uppity devs spoil your buzz by saying "that doesn't apply equally to all games" or "we have an established IP with an audience that has certain expectations". You frown.
February 5, 2025 at 11:57 PM
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If I really dig into my empathy, I can kinda see the thinking here. Like, let's say you don't actually know much about games. You're in a big office with a bunch of other execs who also don't know much about games. What are they all saying?

"Live games do big numbers!"
"Action games are hot!"
EA has learned all the wrong lessons from Dragon Age: The Veilguard, and it's going to be disastrous for the future of Mass Effect 5—if it even has a future
No EA RPG is safe from the publisher's obsession with live service.
www.pcgamer.com
February 5, 2025 at 11:57 PM
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A snowy prayer
Colette Brunel
#TalesOf | #TalesOfSymphonia
February 4, 2025 at 4:40 PM
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Hi Bluesky! I’m an illustrator from London looking for #art mutuals on here 🌻
November 6, 2024 at 12:40 PM
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요즘 오르슈팡 개만이그렸다..
February 4, 2025 at 4:54 AM