Phantom Vulpes
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phantomvulpes.bsky.social
Phantom Vulpes
@phantomvulpes.bsky.social
Lv. 28 | Photography | Programming | Persona | Etrian Odyssey | Elsecaller | Books | RPGs | Writer of Stories | 🏳️‍🌈 Ally | Atheist | WIXOSS | The Crane Wives

I have a lot of random interests, they just kind of happen
Small #gamedev update. Reworking selection still, but when an entity is selected it will display viable buttons correlating to different actions. Since it could obscure the board, it needs to be movable so I've got the actions always pointing to the selected entity
August 5, 2025 at 5:23 PM
#GameDev update! Not really any new features but a major refactor in how selecting an entity works. Previously, the system treated selecting to be the same thing as wanting to move, so selecting to get information wasn't allowed. The enemy also couldn't place themselves. More below
July 23, 2025 at 1:25 PM
More #GameDev stuff. The player and their opponents take turns placing their creatures on the board. Once they both reach their max, 3 each, the remaining creatures slide off screen and fade away. Made with #Unity
July 15, 2025 at 1:38 PM
Did some more work last night. The game combines Pokemon's types and abilities to make attributes. Most Pokemon can't go in water, but a fish has the Swimming attribute and can. The code implementation isn't quite there, it needs to be reworked, but this is the idea #Unity #GameDev
July 9, 2025 at 1:21 PM