Peter Kirkcaldy
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peterkcodes.bsky.social
Peter Kirkcaldy
@peterkcodes.bsky.social
indie game dev sometimes known as Black Mesa Employee. currently working on Build Fight Game (peterkirkcaldy.co.uk)
i take my work very seriously
February 26, 2025 at 3:45 PM
block data array is accessed. all-in-all, this has reduced per-chunk memory use to ~2/3 by eliminating redundant data duplication.

also, i planned out my implementation of the voxel lighting compute shader. to be implemented tomorrow. a successful day :D
November 20, 2024 at 9:05 PM
my steam page will be up soon!!
January 11, 2024 at 12:47 PM
new gun design for my game. if you think it looks weird, it's supposed to. 10 points to anyone who can figure out what exactly this is 😉 #gamedev
January 8, 2024 at 2:07 AM
me when i drop my comically huge gold bar
November 19, 2023 at 9:24 PM
the process of creating a ragdoll system in my FPS game

#indiedev #madewithunity
November 19, 2023 at 9:18 PM
making a silly little demo level as im developing my CSP library
November 11, 2023 at 11:44 AM
i fucked up block lighting and now it looks like there's just been intermittent oil spills across the world

#gamedev #indiedev #madewithunity
November 10, 2023 at 8:38 AM
Howdy! Thanks @chetfaliszek.bsky.social for the invite :)

I'm gonna be using this space to post on my current indie game, Build Fight Game (peterkcodes.itch.io/build-fight-game)

The project is still pretty early days, but there's some neat stuff!

#gamedev #madewithunity
November 9, 2023 at 8:49 PM
love writing comments to myself in version control
November 9, 2023 at 8:24 PM