Paul Gardner
pavelsadovnik.bsky.social
Paul Gardner
@pavelsadovnik.bsky.social
Writer/designer for Ghost of a Tale, Crash Bandicoot: Twinsanity, Afro Samurai. Writer for Marvel vs. Capcom: Infinite, Carbon Grey.
The publisher's response was something like "Are you kidding? No!" But they offered us Spyro instead! Amazing! Eurocom kindly gave us their model from "A Hero's Tail", which fit our style perfectly. So in the end, Spyro's cameo came about all thanks to one Moronic idea... 5/5
November 21, 2024 at 6:38 PM
...I proposed the completely original, classic character 'Moronic the Plumber', famous for his catchphrase "It's-a not me!" 4/5
#CrashBandicoot #Twinsanity #Spyro #ItsaNotMe #CharacterDesign
November 21, 2024 at 6:37 PM
To reinforce that idea, we wanted a character from another dimension who'd arrive to reclaim the treasure from their world, and punish those responsible for taking it. So... 3/5
November 21, 2024 at 6:36 PM
When Crash and Cortex find the Evil Twins' treasure room, we thought it would be fun to show that the twins had been using their technology to plunder other dimensions, and even other games. The treasure might include things that looked like Sonic's rings, Mario's coins etc. 2/5
November 21, 2024 at 6:33 PM
Art and design by @PavelSadovnik
(c. 2002) #CrashBandicoot #Twinsanity #GameDesign 2/2
November 21, 2024 at 6:00 PM
It's worth saying this isn't cut content from Twinsanity or a cancelled game, it's just a pitch we made that wasn't picked up. I really love the ideas, though. It would have been a lot of fun. The last line of the pitch: "Ditch the bandicoot and get with the winning team".
November 21, 2024 at 5:58 PM
Dr. Cortex would spawn exploding 'duplet' clones, then bully them into doing his bidding, sacrificing them to get what he wanted. As long as at least one reached the goal (a lever or switch or whatever), then the mission was considered a success.
November 21, 2024 at 5:57 PM
Wow! This is so unexpected ❤️🙏
November 21, 2024 at 5:44 PM
Following on from @WebbstaWebb's tweet, here are some gameplay sketches from our standalone Dr. Cortex game pitch "The All-New Neo Cortex Show", made back in 2004.
November 21, 2024 at 5:44 PM
Doodling Nina Cortex on #Twinsanity's 17th anniversary! I'd love to see more fan art of her, feel free to post your favourites below vvvvvv
November 21, 2024 at 5:44 PM
Game mechanic storyboard from Traveller's Tales Oxford's pitch for Crash Rally Racers/Crash Clash Racing! (c. 2002) #CrashBandicoot #Twinsanity 1/2
November 21, 2024 at 5:44 PM
"I'm only evil because you need me to be."😭 Dedicated to Mel Winkler. #Twinsanity #CrashBandicoot #DeletedScenes
Credits:
Dr. Neo Cortex: @LexLang
Aku Aku: Mel Winkler
Storyboard artist: Keith Webb
Script: Paul Gardner
November 21, 2024 at 5:44 PM
I know it's been seventeen years, but is the free steak offer still valid? @LexLang #Twinsanity #CrashBandicoot
November 21, 2024 at 5:44 PM
Alternative costume for Coco. Again, this is by Duke Mighten, pre-Twinsanity, around 2002. This one is a little blurry, but it's the only concept art I have for Coco.
#Twinsanity #CrashBandicoot #characterDesign
November 21, 2024 at 5:43 PM
Traveller's Tales Dr. Cortex redesign by Duke Mighten (designer of Nina Cortex), from around 2002. This is the Cortex design I used for my early facial animation tests and introduced the costume and color palette for Twinsanity's Cortex design. #Twinsanity #CrashBandicoot
November 21, 2024 at 5:43 PM
Early pre-Twinsanity sketch design (2002) of the Evil Twins by me. A few details made it through into the fantastic final design by Richard Albon. I just noticed they have a game of Pong on their foreheads for some reason.
#Twinsanity #CrashBandicoot
November 21, 2024 at 5:43 PM
Loving the new Tawna in Crash 4!
#CrashBandicoot #Crash4 #Twinsanity
November 21, 2024 at 5:43 PM
Redesigning Crash is HARD. Everybody has a different idea of what he looks like (PS1 Crash had 512 polygons, which leaves a lot open to interpretation). One of the tests I did during dev of the #Twinsanity Crash was getting our model to hit the same poses as Naughty Dog's Crash.
November 21, 2024 at 5:43 PM
Unused prop from Cavern Catastrophe. RollerBrawl would smash through wooden boards, leaving a Crash and Cortex-shaped hole. But the level moves so quickly that the joke flew by too fast to see, so I didn't take it any further than this. #CrashBandicoot #Twinsanity #LevelDesign
November 21, 2024 at 5:43 PM
Send a dig team, this is big... @theAliceRoberts
November 21, 2024 at 5:43 PM
November 21, 2024 at 5:42 PM
When Traveller's Tales Oxford first opened @JonTt asked us to create something to show what we could do as a team. Using assets from #WrathOfCortex we made a small demo in which Coco and Crash had to work together to escape from a zoo enclosure/prison!
#Twinsanity #CrashBandicoot
November 21, 2024 at 5:41 PM
The second-greatest cutscene of all time?
#CaptainMarvel #Dante #DevilMayCry5
November 21, 2024 at 5:41 PM
It's #WorldPangolinDay! Make sure you give yours a hug today.
@iff_or
November 21, 2024 at 5:40 PM
Stoked that I've been asked to babysit my goddaughter tonight! Weird, I didn't hear her parents' car when they dropped her off. I guess they figured I was out and used their key to let her in.
November 21, 2024 at 5:40 PM