We've been prototyping a new approach to collaboration in Godot: live and async collaborative editing, with branches and diffs, built right into the editor.
We're looking for people to test out an early version, see link in next post:
I just met Vanessa, an early-career dev with great energy looking for work! Interested in games and webdev, and working on a PS1-style game in her spare time. (Contact info is on her website)
👀 queenofsquiggles.codeberg.page
I just met Vanessa, an early-career dev with great energy looking for work! Interested in games and webdev, and working on a PS1-style game in her spare time. (Contact info is on her website)
👀 queenofsquiggles.codeberg.page
🚀 Check it out: automerge.org
🚀 Check it out: automerge.org
We're looking for a @godotengine.org IDE Engineer to help us build the next generation of collaboration tools inside the engine itself! More detail here: inkandswitch.com/jobs/godot-ide-engineer
(Remote role 🌍🌎🌏)
We're looking for a @godotengine.org IDE Engineer to help us build the next generation of collaboration tools inside the engine itself! More detail here: inkandswitch.com/jobs/godot-ide-engineer
(Remote role 🌍🌎🌏)
Sat 9/27: Videos premiere
Sat 10/4: Q & A and discussion over Zoom
Details on projects are up already at liveprog.org; more schedule & links coming soon.
Hope to see ya there!
Sat 9/27: Videos premiere
Sat 10/4: Q & A and discussion over Zoom
Details on projects are up already at liveprog.org; more schedule & links coming soon.
Hope to see ya there!
soooo i will be leaving my in-office IT job and be out of work again. shares and job leads welcome!
soooo i will be leaving my in-office IT job and be out of work again. shares and job leads welcome!
Aug 16th, 6pm in London
Aug 16th, 6pm in London
www.inkandswitch.com/jobs/automer...
(Remote role, 🇬🇧 UK-based preferred but not required)
www.inkandswitch.com/jobs/automer...
(Remote role, 🇬🇧 UK-based preferred but not required)
Creative work is hilariously unintuitive to the adult mind. We are like beavers, blocking flow at the first sound of running water with dams made of any debris around.
Here are reminders I hold close:
(1/2)
Creative work is hilariously unintuitive to the adult mind. We are like beavers, blocking flow at the first sound of running water with dams made of any debris around.
Here are reminders I hold close:
(1/2)
(It's Christmas for me and the PC, cuz we get to look at all the cool stuff you submit! I guess for you it's more like "the submission deadline".)
liveprog.org
(It's Christmas for me and the PC, cuz we get to look at all the cool stuff you submit! I guess for you it's more like "the submission deadline".)
liveprog.org
From @alexwarth.bsky.social (co-creator of Ohm) and @geoffreylitt.com (who made Wildcard, one of our all-time favourite Ohm-powered projects)
That's the idea behind Ambsheets, a project I've been working on w/ @geoffreylitt.com at @inkandswitch.com. It's a new spreadsheet that makes it easier for you to explore many possibilities simultaneously.
1/2
From @alexwarth.bsky.social (co-creator of Ohm) and @geoffreylitt.com (who made Wildcard, one of our all-time favourite Ohm-powered projects)
live-workshop.github.io/primer/
live-workshop.github.io/primer/
Malleable Software: Restoring user agency in a world of locked-down apps
by me, @joshuahhh.com, @pvh.ca and @seaofclouds.com
inkandswitch.com/essay/mallea...
It's about why people need agency over their software tools, and how to make that happen.
Malleable Software: Restoring user agency in a world of locked-down apps
by me, @joshuahhh.com, @pvh.ca and @seaofclouds.com
inkandswitch.com/essay/mallea...
It's about why people need agency over their software tools, and how to make that happen.
www.inkandswitch.com/essay/mallea...
www.inkandswitch.com/essay/mallea...
It's based on reactive SQLite and has a built-in sync engine. Give it a try - would love your feedback!
LiveStore is a next-generation state management framework based on reactive SQLite and built-in sync engine.
livestore.dev
It's based on reactive SQLite and has a built-in sync engine. Give it a try - would love your feedback!
www.youtube.com/watch?v=PixP...
www.youtube.com/watch?v=PixP...
We've been prototyping a new approach to collaboration in Godot: live and async collaborative editing, with branches and diffs, built right into the editor.
We're looking for people to test out an early version, see link in next post:
We've been prototyping a new approach to collaboration in Godot: live and async collaborative editing, with branches and diffs, built right into the editor.
We're looking for people to test out an early version, see link in next post:
I'm looking for work! I'm looking for remote work developing, prototyping and/or researching on editors, custom interactive things, or visualizations. I mostly work in JS/TS. Let me know if you know something pls ty :)
I'm looking for work! I'm looking for remote work developing, prototyping and/or researching on editors, custom interactive things, or visualizations. I mostly work in JS/TS. Let me know if you know something pls ty :)
You don’t get to abdicate that responsibility.
You don’t get to abdicate that responsibility.