Paul Maaswinkel
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paulmaaswinkel.bsky.social
Paul Maaswinkel
@paulmaaswinkel.bsky.social
composer for games & visuals ✨🎵 • he/him • linktr.ee/paulmaaswinkel
🎵 This awesome animation by pixel artist @bitopu.bsky.social instantly inspired me to create a boss-fight-style beat! For the hi-hats, claps, and other percussion, I used firecracker sound effects to match the exploding carrot bombs.
Go check out more of his pixel art, it’s super vibey! 🙌

#PixelArt
May 4, 2025 at 10:03 AM
Firecracker SFX are the best hihat/clap/percussion🤩 so snappy
May 3, 2025 at 1:23 PM
Last week, I took part in the 79th edition of the Godot Wild Jam, creating the music and sound for Before the Ash, a game by the amazing @avivlevy.bsky.social.

I dived into the instruments and scales of the Roman Empire, blending them with a bitcrushy electronic sound. Go check out the game!
March 29, 2025 at 10:41 AM
I created a synth cover of Hollow Knight's beautiful ‘City of Tears’, originally composed @christopherlarkin.bsky.social. This game is one of my all-time favorites, and its music is a big part of why I love it so much💙

#gamemusic #cityoftears #hollowknight #hollowknightfanart #silksong
March 29, 2025 at 10:06 AM
One early morning, I woke up with this theme in my head. I made a quick (sleepy) recording on my phone and went back to bed. Later, I found it again and decided to make a better recording and a short video. I’m always curious about how and when musical ideas can come up, especially during sleep🌙
March 29, 2025 at 9:24 AM