Paragrimm
paragrimm.bsky.social
Paragrimm
@paragrimm.bsky.social
Godot GameDev in der Freizeit; beruflich Angular Frontend Entwickler
➡️ https://avoidshaper.de - mein erstes Spielchen
➡️ https://paragrimm.stream - meine Online-Präsenz
➡️ https://godot-kurs.de - Godot/GameDev Lernmaterialien :)
Still working on my #Godot based #Adventure #Engine. I've refactored a lot of the #graph and now I'm able to define a default transition and it's easy to manage circles :) I've also made some small steps regarding the scaling of #hotspots. It feels kind of nice already :)
October 8, 2025 at 3:12 PM
Some progress regarding my #Adventure #Engine based on #Godot :) I'm now able to define #Hotspots for a location and even assign a cursor texture in a nice preview :D. What do you think? The #Hotspot Inspector is the next step, so the user can define what happens if you click on a hotspot :).
September 13, 2025 at 10:11 PM
#Cursor Configuration per #Hotspot in my #Editor for #AdventureGames made with #Godot :)

Btw. check out "A Simple Job" :) it's free! store.steampowered.com/app/3734980/...
August 14, 2025 at 1:38 PM