Zaz 🌱
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packrabbit.bsky.social
Zaz 🌱
@packrabbit.bsky.social
Hi I'm Zaz/Izzy I make games - world's hero - was @ZazSaysStuff on Twitter but I'm maybe making this a new home

Working on Margin of the Strange and other cool projects

Icon by @killingbbdaily on Twitter
Header from Homer
Been trying to shake off some rust with Godot by putting together a lil RPG engine! This mockup isn't representative of any actual game I'm hoping to do, but it shows off a lot of the features I got implemented! I'm excited to use it as a springboard for stuff in the future.
September 18, 2025 at 2:56 PM
my amazing digital wizard-sona
May 29, 2025 at 2:48 PM
final day of move tomorrow
May 11, 2025 at 12:07 AM
she got to face time with her new roommate this morning
May 4, 2025 at 6:38 PM
national holiday
April 13, 2025 at 6:41 PM
actually medicated for ADHD for the first time in my life
April 12, 2025 at 4:32 PM
April 2, 2025 at 11:20 AM
March 21, 2025 at 8:29 PM
but I do think the cats are just so charming
February 28, 2025 at 1:56 PM
posting meals I cook for myself here now cuz I'm vain
February 25, 2025 at 2:17 AM
her name is tekken prowess
December 24, 2024 at 4:21 AM
kinda really funny in comparison
December 19, 2024 at 12:29 PM
congrats to alex on making the cut. genuinely surprised at how many games I played this year through steam alone
December 19, 2024 at 12:23 PM
awesome feature of GMEdit is that the lil highlights for warnings seem to kinda overlay when you collapse a function which makes it even harder to ignore all the work I'm gonna have to do later when I rewrite this function
November 24, 2024 at 9:21 PM
void stranger burger
October 20, 2024 at 12:29 PM
lafayette posting hours
October 18, 2024 at 1:17 PM
the level gen system works by loading through a set of rooms and saving object positions and other info into an array before assembling them into something you can play. this approach allowed anyone on the team to make chunks real quick, and I'm also proud of how it came out
October 11, 2023 at 2:38 PM
wish I could post a video to really show it in action, but this in particular is some of my favorite UI I've done. feels good and snappy, and I'm really proud of how it came out. (internal sprites are by @/shockpine.bsky.social )
October 11, 2023 at 2:32 PM