that aside who wan teach me tekken in like a week :3
that aside who wan teach me tekken in like a week :3
可愛い鳴き声!
可愛い鳴き声!
Deadline: 1/1/2025
GO GO GO
#GGST #Giveaway #PleaseFollowandShare
Deadline: 1/1/2025
GO GO GO
#GGST #Giveaway #PleaseFollowandShare
WHY THE FUCK DOES IT GUARD CRUSH
WHY THE FUCK DOES IT GUARD CRUSH
how is it dry and greasy at the same time I don't get it
how is it dry and greasy at the same time I don't get it
Back when I was really new to FGs, I had a habit of saying "ok big guy" either whenever I either got hit or I pulled off a read on my opponent, and eventually I just thought to myself
man this would be really funny as a tag
And I am now Big Guy :D
I started on my xbox as Blue Geko, I didn't know how to spell Gecko at the time so that's what I got lmfao
When I made my roblox(?) I changed to Shadowgekoyt because I thought yt sounded cool... I eventually dropped the YT and now I'm just shadowgeko!!
Most of my previous usernames referenced some character, this one is no different. "Nephilim" from Xenosaga. But I don't rlly like Nephilim so I separated and made "Lim" into Lynn cause it's much better as a second name :3
And Nephi sounds cute too
Back when I was really new to FGs, I had a habit of saying "ok big guy" either whenever I either got hit or I pulled off a read on my opponent, and eventually I just thought to myself
man this would be really funny as a tag
And I am now Big Guy :D
- i'm kaito aka @DAIZUKDAIZUKI on twitter !! i really like horror, fighting games and alot of other things :3
- bridget main and an artist for @mash-fgc.bsky.social ^_^
- rentry.co/callshot- for more info!
- i'm kaito aka @DAIZUKDAIZUKI on twitter !! i really like horror, fighting games and alot of other things :3
- bridget main and an artist for @mash-fgc.bsky.social ^_^
- rentry.co/callshot- for more info!
>timing-based action commands on both offense and defense
>robust customization options despite a limited number of “attacks”
>audience interference mechanics
>you get stronger as you play
Behold, a Paper Mario-like
>timing-based action commands on both offense and defense
>robust customization options despite a limited number of “attacks”
>audience interference mechanics
>you get stronger as you play
Behold, a Paper Mario-like