officiallymxtcha.bsky.social
@officiallymxtcha.bsky.social
This is my last CDM175 post this quarter! I finally finished (Un)Fortunate and it's been quite a ride, but I'm very happy with the outcome. I was able to learn a lot and I accomplished a lot more with this game than I thought I initially would. Thank you in advance for playing :) #smallgamestudio
June 13, 2025 at 7:13 AM
I'm currently working on adding more Tarot Cards and meanings to the deck. I was originally aiming for half, BUT I think I may be able to include all of them. After that, I need to figure out how I want to incorporate the cat more #smallgamestudio
June 9, 2025 at 10:52 PM
After talking to multiple people, I think I've come to the decision to switch my project from being in Unity 3D to Unity 2D. I have also done some research and I think it would be easier for me to use the cards and all my assets #smallgamestudio
June 3, 2025 at 10:27 PM
Somehow when I tried editing everything the animation for the flipping got lost :( I've been trying to fix it, but no luck so far. I might have to reset the main card settings in order to get it back #smallgamestudio
May 29, 2025 at 5:52 PM
I have been working on my presentation and alpha build of (Un)Fortunate for my final project! There are some things that I kind of want to add to my game (like a mini world for the player to go to before getting their tarot reading), but I'm not sure if that would be too much #smallgamestudio
May 20, 2025 at 8:35 AM
I was having a lot of trouble with getting the diamond to disappear and respawn, so I ended up copying my script for my carrot from Project 3.1. I had a different vision for the initial project, but I think it still abstractly shows my point. #smallgamestudio
May 13, 2025 at 9:02 AM
Finished (hopefully) the main scripts and now I can start working on the visuals for it. I think I want a line separating the two halves of the screen (kind of like games like Split Fiction or It Takes Two) and have the player control the two sides at the same time. #smallgamestudio
May 13, 2025 at 5:54 AM
I have an idea for a game where the screen is split, and the movement is the same for the player on both sides, but one is moving slightly different than the other. I kind of wanted it to reflect two parallel stories #smallgamestudio
May 13, 2025 at 5:05 AM
It's cool how this game simulates gravity, snow, and wind. It's visually pleasing to just watch the scenes change #smallgamestudioarcade3
May 6, 2025 at 6:48 PM
This game seemed intentionally slow and had some poetry? It seemed as if it wanted the player to take their time. #smallgamestudioarcade3
May 6, 2025 at 6:47 PM
We didnt know there was a wife...but it's okay we went back for her on the second run #smallgamestudioarcade3
May 6, 2025 at 6:38 PM
This game was so sad :( all the squares kept running away #smallgamestudioarcade3
May 6, 2025 at 6:37 PM
This game seemed to portray anxiety in some sort of classroom that you can't leave #smallgamestudioarcade3
May 6, 2025 at 6:31 PM
This one seemed so hard lol but the common theme around all of them was really cool #smallgamestudioarcade3
May 6, 2025 at 6:30 PM
I decided to make a game similar to the one in the demo, but I'm doing a bunny playing with a carrot (ball for now) instead! I'm probably going to be referencing a lot of the code used in the class, but tweaking it a bit to make it a little different. #smallgamestudio
May 6, 2025 at 5:45 AM
I was able to finish writing the story and finalizing the decisions I want. I wanted to expand on my 2.1 project with the cafe barista idea and have it be a little more complex. I have some ideas for implementing the different conditions, but I'm I'm not sure how to do it yet. #smallgamestudio
April 29, 2025 at 5:20 PM
Just finished the first Butterfly Soup game and it was so good! Extremely well-written and the ending tied it all together. I can't wait to play the second one and see how Lei continues the story for the friend group :) #smallgamestudio
April 22, 2025 at 4:00 AM
Starting to watch playthroughs of Butterfly Soup by Brianna Lei for my Pecha Kucha tomorrow. I didn't get to finish the whole game when I had to play it for another class so I'm excited to finish it today! #smallgamestudio
April 21, 2025 at 11:28 PM
I decided to do a quiz type of console game for Project 2.1. I had to move some things around a bit, but I think I got the hang of it a little. I'm excited to learn more about how to do more things with C#. #smallgamestudio
April 21, 2025 at 7:57 AM
Trying to build a room for project 1. I have sort of a base down and I need to figure out what to put in it and what kind of textures I want to add. I feel a bit overwhelmed, but YouTube in addition to the class tutorials are helping a lot. #smallgamestudio
April 15, 2025 at 5:25 AM
Initially, I had this pink orb situation going on and it kind of reminded me of a cartoon worm (like the shape of the Pokémon weedle lol). It was fun messing around with the different sizes and placements since I've never worked in Unity before. #smallgamestudio
April 8, 2025 at 5:48 AM