Topics: #ngons #scans #autism #photography #descent
- Only on flat surfaces
- Doesn't work on curved surfaces
- Doesn't work on deforming surfaces
- Produces bad topology
- Produces bad shading
All completely false.
- Only on flat surfaces
- Doesn't work on curved surfaces
- Doesn't work on deforming surfaces
- Produces bad topology
- Produces bad shading
All completely false.
HOWEVER, ngons in high poly gamedev models are 100% ok and even encouraged in most cases.
HOWEVER, ngons in high poly gamedev models are 100% ok and even encouraged in most cases.
Baking: bsky.app/profile/odde...
Vectors: bsky.app/profile/odde...
Baking: bsky.app/profile/odde...
Vectors: bsky.app/profile/odde...