nut_db
nutdb.bsky.social
nut_db
@nutdb.bsky.social
nerd, streamer, and secret 3rd thing

https://www.twitch.tv/nut_db
Reposted by nut_db
For PV - I wanna try something different.
Instead of a collapsing bubble / circle, I want the mechanic to be that "sites of grace" become corrupted. The bubble / circle starts to expand from them and causes a domino effect to the others.

#gamedev #indiegame #soulslike #nightreign #battleroyale
June 8, 2025 at 3:17 PM
Reposted by nut_db
Nightreign uses this same mechanic, but it only makes sense to draw every player towards the boss. Nightreign is PvE with "battle royale" elements that don't truly make sense to me other than the flow of gameplay. (Which I will say I do thoroughly enjoy.)

#gamedev #indiegame #soulslike #nightreign
June 8, 2025 at 3:17 PM
Reposted by nut_db
This puts gameplay in the hands of the players in a PvE setting, and becomes a much more "mission" oriented game with a two-sided "battle royale" type situation:

Clear the corruption - or point of no return, defaulting to "Final Showdown".

#gamedev #indiegame #soulslike #nightreign #battleroyale
June 8, 2025 at 3:17 PM
Reposted by nut_db
By unlocking a "site of grace", it can shutdown the corruption from the inside, and shockwave "clear" the corruption to nearby sites.

#gamedev #indiegame #soulslike #nightreign #battleroyale #gamemechanics
June 8, 2025 at 3:17 PM