Numens RPG
banner
numensrpg.bsky.social
Numens RPG
@numensrpg.bsky.social
Numens is an Urban Fantasy TTRPG set in modern times in a once very spiritual asian valley, now turned globalized metropolis, where everyone is trying their best to find their place in the world while dealing with an emotionally-charged paranormal world.
Been a while since i've posted on this account, i've taken some time to finally find a definitive method to write and find a system that truly fit what i want to do, the solo creation wasn't working out.

I'll start using this account again as sort of a dev journal x)
November 23, 2025 at 3:27 PM
I want my ocs drawn in graffiti style i want neon colors i want accessories over accessories i want to play dress-up with every single one of them i'm losing my mind @@
June 3, 2025 at 2:26 PM
How popular are solo player TTRPGs? I've bought a couple and tried one, it was very fun. Lately i'm finding out that there are A LOT but it's something i learned about only recently. If anyone reading this plays them, would you tell me something about the experience?
May 31, 2025 at 12:15 AM
Rules are almost done, down to conflict resolution and then adjustments and all. Will they be good? Will they be bad? Only playtesting will tell.

I can't wait to go back to writing about the setting again.
May 30, 2025 at 5:05 PM
Let me introduce you to Maya and Haewon!
Maya is a Corgi and a paranormal detective who has her own show. Friend of all, but don't try and diminsh her in any way or she'll literally eat your face whole!

Art by the lovely @crimmy10.bsky.social, such a great person to work with. Thank you!
May 14, 2025 at 10:57 PM
Finally, after days of elucubration i think i've found the pillars of my game. I have been stuck for days trying to make shit work, but that shit was kinda shit, but now i'll stick with these. Every character should and will have:
May 14, 2025 at 10:40 PM
Reading Thirsty Sword Lesbians right now and i have to say it's incredible. The Strings and the Moves sound so much fun, and i really want to play it, eventually.
Still haven't figured out my own relationship mechanics and if they should be more narrative or mechanics oriented -
April 29, 2025 at 5:31 PM
No progress today, but yesterday i finally figured out the purpose of "friends" - in Numens.

Relationships will be a key component of the game, both with other players and NPCs, so i want to give them both a use in influencing dice rolls and in roleplaying.
April 25, 2025 at 8:11 PM
It's Easter so i'll share her again!

Her name is Haewon Pyon, and she's an athletic bunny that can be seen jumping from roof to roof, but people often only manage to catch sight of her long-ass ears flapping around the corner, and that's why people call her Ribbons.

(This design is not final!)
🔥🔥👀 Cooking in progress!

Art is being worked on by my dear friend antopellicart who i'm pressuring to come on bluesky, but you can follow him on instagram! www.instagram.com/antopellicart/
April 20, 2025 at 7:20 PM
Working on Skills and i'm noticing how hard it could be to have a comprehensive list that covers all possible facets of what a character could do. Absolute freedom creates situations like "Billy has "sports" but i have "climbing", i should get a more generic one to cover more situations" -
April 19, 2025 at 2:41 PM
Stumbling between dice and tumbling towards something similar to Shadowrun without even knowing. Cool system, reading it now, but i'm trying to keep mine more high octane.

I did play Shadowrun Returns, some years ago, but i don't remember much about it except the fact that i liked it.
April 17, 2025 at 6:14 PM
To think that i never really wanted to do much number crunching while making this RPG, and now i'm trying to create an entire new system. How the turntables roundabout.
April 11, 2025 at 1:46 PM
🔥🔥👀 Cooking in progress!

Art is being worked on by my dear friend antopellicart who i'm pressuring to come on bluesky, but you can follow him on instagram! www.instagram.com/antopellicart/
April 8, 2025 at 3:41 PM
Maybe it was my time spent at the convention but I think I finally cracked it and I understood something that was bothering me about the way I wrote. Good tidings from here on out.

I felt unsatisfied by my writing lately but I kept going to avoid halting. But I think I have it now.
April 7, 2025 at 11:32 AM
I was at BolognaPlay yesterday. Beautiful event, a shame i couldn't be there all three days. Met a lot of wonderful artists and creators and even allowed myself to get some treats 👀.

I have to say tho that it pains me to see so many games, especially TTRPGS, resorting to AI for covers and assets.
April 6, 2025 at 6:59 PM
I often find myself wanting to write every detail about a place or a character, and have to force myself to slim it down to fewer sentences.
I'm trying to be as concise as possible while trying to keep the vibe, but it's not an easy task. I'm sure i'll get better as i go on
April 1, 2025 at 1:40 AM
Man, i didn't think two weeks had passed since i last posted here. I definitely have to post more, i really want to start reaching out to let people know Numens and its people.

I also commissioned an artist for something of a cover image, so i'm very excited about that!
March 29, 2025 at 6:01 PM
In the Mattock, the definition of "Gangs" varies a bit from the norm.

Every group of at least three people with a name is called a gang, it doesn't matter its purpouse. They tend to claim a territory as their own, and like little sprouts they grow and try to plant roots.
March 29, 2025 at 5:48 PM
What IS Numens? I've written something in the description, but i'll be a bit more in-depth here.

Numens is my passion project for an urban TTRPG set in the streets of modern cities with a fresh vibe, that is as much an adventure game as it is a slice-of-life story.
March 14, 2025 at 6:21 PM
Hello Bluesky! I've finally decided to create an account for my TTRPG. I wanted a place to share my thoughts and my work in progress. The original manuscript will be in Italian, my native language, but i plan to translate it right away in EN, and we'll go from there.
March 14, 2025 at 6:06 PM