Noble_Draconian
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nobledraconian.dev
Noble_Draconian
@nobledraconian.dev
🏆Roblox Bloxy Award winner || 2x RDC Gamejam winner🏆
🎓Former Intern @Roblox

Co-owner of Phoenix Entertainment with Spathi & creator of Super Skyward Towers
Volumetric lighting (volumika) + gothic victorian map = pure eye candy.

Map by Spathi.

#Roblox #RobloxDev
February 14, 2025 at 1:56 PM
I made a cool portal effect. Looks like a gateway to another dimension! #RobloxDev
February 12, 2025 at 12:18 PM
Staccato orchestral strings are always fun to mess around with. Can make some cool melodies around these chords!
January 31, 2025 at 7:48 AM
I made a cool react component that provides an input icon for a given Enum.KeyCode. It even differentiates between Playstation 4 & Playstation 5 buttons!

#Roblox #RobloxDev #React #UI
January 27, 2025 at 11:53 PM
I've added arc-based turning in my upcoming #platformer! The faster you move, the slower you turn!

#RobloxDev
November 29, 2024 at 10:44 AM
I've added avatar directional leaning and slope tilting to my #platformer sandbox! Turns out directly animating motor6D joints is useful for certain types of procedural avatar animations.

#RobloxDev
November 23, 2024 at 3:38 PM
I made a hilarious fall death animation inspired by crash bandicoot! Upon hitting the ground, some of the avatar's accessories (shoulder, neck, front and shoes) will bounce back up to the camera.
The end result is peak slapstick comedy 😂

#RobloxDev #Platformer
November 21, 2024 at 2:49 PM
My #platformer sandbox features advanced damage collision detection! When the player's hitbox collides with a damage mesh, various checks are performed to make sure the collision was "fair" to the player. This means they can't be hurt through walls, even very thin ones!

#RobloxDev
November 21, 2024 at 1:17 AM
I made a squish hazard in my platformer sandbox, because it's not a platformer without the player being made comically flat at least once 😂

#RobloxDev #Platformer
November 20, 2024 at 11:31 PM
Most developers have a "signature" of some kind. Some leave a specific comment or filename in the code, some always name a game object something specific.

Mine is ragdolls. Every single game I have ever touched has ended up with ragdolls in it. Watching an avatar flop to the ground never gets old!
November 19, 2024 at 1:39 AM