Nikolaus Klumpp
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nklumpp.bsky.social
Nikolaus Klumpp
@nklumpp.bsky.social
Ich war hier und da.

Somewhere else: https://saptodon.org/@nklumpp
So, this was a satiric reply, was it? Just checkin'
February 8, 2026 at 4:37 PM
Reposted by Nikolaus Klumpp
One thing that clicked: treating code as materialization of intent, not the primary artifact. I'm not writing implementations - I'm building specifications (ADRs, skills, epics and tickets) that guide the AI, often in collaboration. The design becomes the deliverable. (2/5)
February 5, 2026 at 9:11 PM
VERY GOOD EMPLOYEE
January 17, 2026 at 9:14 AM
"Relativ kompetent" bedeutet immer noch, jeden einzelnen Satz nachbearbeiten zu müssen. Und es ist unklar, inwiefern die Verarbeitung lokal oder entfernt stattfindet - oder beides.
January 10, 2026 at 8:58 PM
Mehr Anstand im Umgang miteinander, und mehr Sachlichkeit, Empathie und Respekt in der (notwendigen!) Auseinandersetzung. Nur so kommen wir zu einem ordentlichen Ergebnis.

Und ja, für die Akten: Ich gehöre zu den "AI-Kritikern", aber insbesondere kritisiere ich da Gier/Überforderung/Goverance.
January 10, 2026 at 6:52 AM
Sigh. I hate how you are right there.
January 3, 2026 at 5:59 PM
I read a post that tried to frame the PvE design decisions as a problem "casual gamers" have.

lol.
January 3, 2026 at 5:30 PM
Yes. Either bad character, incomepetence or dark iteration patterns at play. Probably the latter: Cynism.

I wonder why nobody talks about that cliff you encounter after six to ten hours of gameplay, where Lore and things the game actually sanctions start to drift apart - quickly. Bait & switch.
January 3, 2026 at 5:30 PM