demo https://super-dam.itch.io/detectivefrizbee
Discord campfire 🔥 link https://discord.gg/rsGFmNvhah
Looking for new opportunities & would love to connect with new people. > + pls, rt
#videogames #productmanager #jobs #aijobs #hiring
Looking for new opportunities & would love to connect with new people. > + pls, rt
#videogames #productmanager #jobs #aijobs #hiring
In focus:
How do you design a game - that couples can use a therapy?
Core: Treat both the players equally.
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #ittakestwo
In focus:
How do you design a game - that couples can use a therapy?
Core: Treat both the players equally.
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #ittakestwo
finally the game I'm Sorry Mom, Please Come Back is yours to play !!
super-dam.itch.io/i-am-sorry
i wanted to make a game as an ode to the great designer Davey Wreden & work The Beginner’s Guide
#indiegame #halloween #horrorgame #newgame #indiedev #unreal
finally the game I'm Sorry Mom, Please Come Back is yours to play !!
super-dam.itch.io/i-am-sorry
i wanted to make a game as an ode to the great designer Davey Wreden & work The Beginner’s Guide
#indiegame #halloween #horrorgame #newgame #indiedev #unreal
➡️I am Sorry Mom, Please Come Back
This is not your traditional horror game :
🎈With this game, we aim to explore the mindset of a 5 year old kid, about something he doesn't understand.
link in the bio #Halloween #indiedev #horror #videogame #UnrealEngine #walkingsim #itch.io #park
➡️I am Sorry Mom, Please Come Back
This is not your traditional horror game :
🎈With this game, we aim to explore the mindset of a 5 year old kid, about something he doesn't understand.
link in the bio #Halloween #indiedev #horror #videogame #UnrealEngine #walkingsim #itch.io #park
#videogames #ai #npc #dialogues
#videogames #ai #npc #dialogues
- offensive outputs
- dialogue repetition
- NPCs giving world breaking outputs
- version mismatch or delays
even if you covered all of these, you cannot IGNORE
- NPC sounding boring
- low sales
#risks #projectmanagement #NPC #Videogames #AI
- offensive outputs
- dialogue repetition
- NPCs giving world breaking outputs
- version mismatch or delays
even if you covered all of these, you cannot IGNORE
- NPC sounding boring
- low sales
#risks #projectmanagement #NPC #Videogames #AI
- strong PC to support running LLM; or
- good internet (if not local)
- cost of LLM
- game engine integration capability
- strong guardrails to restrict the model's output
#LLM #Guardrails #AI #VideoGames
- strong PC to support running LLM; or
- good internet (if not local)
- cost of LLM
- game engine integration capability
- strong guardrails to restrict the model's output
#LLM #Guardrails #AI #VideoGames
10 months of dev effort
⬇️:: project plan
mind you this is just the for _ NPC dialogue creation
❌AI for dialogues project wont ve worthy ROI
#videogames #indiegames #AI #writing
10 months of dev effort
⬇️:: project plan
mind you this is just the for _ NPC dialogue creation
❌AI for dialogues project wont ve worthy ROI
#videogames #indiegames #AI #writing
here's why it might ~NOT be :
(a thread)
#videogames #indiegames #AI #writing
here's why it might ~NOT be :
(a thread)
#videogames #indiegames #AI #writing
tl;dr
>> How do you design a narrative fused co-op game ?
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
tl;dr
>> How do you design a narrative fused co-op game ?
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
Through backstories and relationships, you might empathize with characters
> But first playing together and then playing against each other, puts you in the shoes of your characters
where the tension actually feels real
Through backstories and relationships, you might empathize with characters
> But first playing together and then playing against each other, puts you in the shoes of your characters
where the tension actually feels real
> Plot can be fixed, but choices like paths or dialogues or even side activities - add flavor without branching excessively
Something they learned from their previous game "Brothers: A Tale of Two sons"
> Plot can be fixed, but choices like paths or dialogues or even side activities - add flavor without branching excessively
Something they learned from their previous game "Brothers: A Tale of Two sons"
> Enter Leo’s aggressive style versus Vincent’s strategic choices, with dynamic resizing and collaborative QTEs
> Enter Leo’s aggressive style versus Vincent’s strategic choices, with dynamic resizing and collaborative QTEs
But this game changed that. It introduced scenes where both players were compelled to rely on each other’s help.
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
But this game changed that. It introduced scenes where both players were compelled to rely on each other’s help.
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
In 'A Way Out,' Hazelight nailed this after 'Brothers' where one player could control both characters asymmetrically.
In 'A Way Out,' Hazelight nailed this after 'Brothers' where one player could control both characters asymmetrically.
Imagine what challenges might 've been for the creators while designing co-op -- where "Betrayal feels real"
(a thread) 🧵
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
Imagine what challenges might 've been for the creators while designing co-op -- where "Betrayal feels real"
(a thread) 🧵
#VideoGame #gamedesign #analysis #casestudy #HazelightStudios #AWayOut
I am Sorry Mom, Please Come Back
grain particles - represents the distant memory. These memories are very blurry, yet somehow if reminded their emotion feels so recent
#gamedev | #indiegames | #horror | #videogame | #UnrealEngine | #walkingsim | #itch.io | #park | #Download
I am Sorry Mom, Please Come Back
grain particles - represents the distant memory. These memories are very blurry, yet somehow if reminded their emotion feels so recent
#gamedev | #indiegames | #horror | #videogame | #UnrealEngine | #walkingsim | #itch.io | #park | #Download
> based on a real story
super-dam.itch.io/i-am-sorry
#gamedev | #indiegames | #demo | #horror | #videogame | #UnrealEngine | #walkingsim | #writer | #itch.io | #mom | #park | #Download
> based on a real story
super-dam.itch.io/i-am-sorry
#gamedev | #indiegames | #demo | #horror | #videogame | #UnrealEngine | #walkingsim | #writer | #itch.io | #mom | #park | #Download
> based on a real story
super-dam.itch.io/i-am-sorry
#gamedev | #indiegames | #demo | #horror | #videogame | #UnrealEngine | #walkingsim | #writer | #itch.io | #mom | #park | #Download
> based on a real story
super-dam.itch.io/i-am-sorry
#gamedev | #indiegames | #demo | #horror | #videogame | #UnrealEngine | #walkingsim | #writer | #itch.io | #mom | #park | #Download
the night really adds up to the charm of the town
but beware of the night
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download | #cozy | #newgame
the night really adds up to the charm of the town
but beware of the night
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download | #cozy | #newgame
or
he asks his friend muriel
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download
or
he asks his friend muriel
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download
>> link in the bio
#gamedev | #indiegames | #demo | #twine | #videogame | #UnrealEngine | #VisualNovel | #writer | #itch.io | #dog | #horse | #Download
> I ve b working on this game from past 1 year
It is a game about a Shiba Inu Detective - who is trying to solve crimes in his small town
link in the bio, enjoy
#gamedev #indiegames #demo #videogame #UnrealEngine #upcoming #writer #itch.io #dog #horse #Download
> I ve b working on this game from past 1 year
It is a game about a Shiba Inu Detective - who is trying to solve crimes in his small town
link in the bio, enjoy
#gamedev #indiegames #demo #videogame #UnrealEngine #upcoming #writer #itch.io #dog #horse #Download