nickgooch.bsky.social
@nickgooch.bsky.social
Scoring models are great for dynamic storytelling! How to avoid infinite branching narrative in games - take a look:
sites.google.com/view/nickgoo...

#GameDev #IndieDev #GameDesign #NarrativeDesign #ChoicesMatter #DynamicStorytelling #UnrealEngine #MassEffect #Witcher3
January 23, 2025 at 7:41 PM
Thanks! I've added Fleeing/Runaway to the Specializations section
January 17, 2025 at 9:51 PM
After 20 years in games, I figured I should pass on my process. Check out my Enemy Creator flowchart and let me know your thoughts! What’s your favorite enemy mechanic in games?

#GameDesign #IndieDev #EnemyDesign #GameMechanics #Flowchart #WorldBuilding #GameDev #UnrealEngine #Unity
January 17, 2025 at 1:55 AM
New spike ground attack I'm working on for Project Mayhem game! like that I was able to get it to follow the ground, should be a good base to iterate on. Built in Unreal Engine 5 using GAS. Loving how it’s shaping up! #gamedev #combatdesign #UnrealEngine #gameabilities"
January 16, 2025 at 4:50 AM