Jesse Louis-Rosenberg
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nervousjesse.bsky.social
Jesse Louis-Rosenberg
@nervousjesse.bsky.social
Cofounder and Chief Science Officer at Nervous System. Computational designer interested in geometry, fabrication and simulation. Also jigsaw puzzles, ultimate frisbee, and ceramics

https://nervo.us
Here's a tutorial of how you play a simple scenario. The Flummoxagon comes with 13 game boards and we'll be posting more regularly online, so it's endless replayable

n-e-r-v-o-u-s.com/flummoxagon/
October 8, 2025 at 7:09 PM
It turns from a tiling puzzle to a game like a Sudoku. The Flummoxagon is just a space within which these game boards can be played. You start with a given set of tiles and need to use the constraints of the color and shape find the unique solution. And it's very satisfying once it comes together.
October 8, 2025 at 7:05 PM
The Marbling series is the first to feature our "Wave" cut style which adds vortices to the "Maze" cut simulation inducing spirals to form along edges. We made it to complement the fluidic theme of the images, plus it's just a really fun cut

n-e-r-v-o-u-s.com/shop/product...
June 6, 2025 at 5:31 PM
I've been building some little tools recently like this gyroid cropping tool. Let's us quickly design shapes where you rotate and scale a gyroid inside a mesh. It's raymarched in a shader so it runs it real time. Based on this shadertoy www.shadertoy.com/view/MffGzS
May 30, 2025 at 2:59 PM